File Details
assorted traits-windowsserver 142.zip
- R
- Jun 23, 2026
- 1.32 MB
- 154
- 1.0
File Name
assorted traits-windowsserver 142.zip
Supported Versions
- 1.0
* Hopefully fixed some weird drag weight interactions by switching to raw drag weight node
* Added safeguard to prevent vanilla tier-padding and forcing some traits to spawn above their intended max depending on how a creature is spawned
* Stopped cloaking from affecting gene scanners and dinoballs so you can still use them well oops
* Hopefully fixed cryotic damagetype audio cue range (hard to test solo), also sounds like the cryo now instead of extinction things
* Skill system prep (this is mostly ready I just cannot for the life of me figure out why the UI doesn't work)
* Fixed some strange interactions with various modded creatures and AT traits
* Reset creature damage types to default on trait refresh so we don't orphan damage types
* Species whitelisting for traits now attempts to fall back on dino entry/dossier if no exact species match is found - hopefully this will catch cases where dinos from mods were made strangely (copies instead of child classes)
* Can no longer accidentally feed a trait capsule to a creature which is at max traits