
Adds ten new guns with custom animations, several new types of ammunition for vanilla guns and a new grenade.
Includes:
Automatic Shotgun - Devastating up close, but less reliable with range. Can fire twenty rounds before reloading.
Fabricated Submachine Gun - This advanced submachine gun makes up for its low accuracy with a large ammo capacity and high fire rate.
Forged Submachine Gun - This simple submachine gun is capable of shredding soft targets up close but is highly inaccurate at range.
Light Machine Gun - A Massive weapon with a huge ammo capacity. Very inaccurate unless fired from a proned stance.
Fabricated Machine Pistol - An incredibly inaccurate way to use up a lot of ammunition. Best fired in short, controlled bursts.
Bolt-Action Rifle - A powerful long ranged weapon with a relatively slow fire rate.
Lever-Action Rifle - A powerful weapon designed to take larger ammunition then most.
Heavy Assault Rifle - A high damage automatic weapon with a slower rate of fire.
Forged Grenade Launcher - This simple grenade launcher is capable of launching projectiles over long distances, but can only hold one round at a time.
Pump-Action Grenade Launcher - This grenade launcher is capable of launching projectiles over long distances. Can fire 4 rounds before reloading.
Grenade Launcher Round - A large grenade, primarily used with grenade launchers.
Grenade Launcher Buckshot Round - A large container of buckshot, capable of dealing high amounts of damage up close. primarily used with grenade launchers.
Grenade Launcher Smoke Round - A large smoke grenade, primarily used with grenade launchers.
Grenade Launcher Incendiary Round - A large incendiary grenade, primarily used with grenade launchers.
Grenade Launcher Gas Round - A large gas grenade capable of knocking things out, primarily used with grenade launchers.
Grenade Launcher Sticky Round - A large proximity grenade that sticks to surfaces and arms after a short delay, primarily used with grenade launchers.
Simple SMG Bullet - A low-caliber bullet, used with forged submachine guns.
Armour Piercing Submachine Gun Bullet - A low-caliber armour percing bullet, primarily used with submachine guns. Deals less damage and uses more durability per shot but halves armour effectiveness.
Light Machine Gun Bullet - A high-caliber modern bullet, primarily used with light machine guns.
Heavy Bullet - A large-bore bullet, primarily used with heavier guns.
Shotgun Birdshot Shell - A large amount of small projectiles in a hide casing, ideal for hitting small targets. Deals additional damage to flying creatures.
Shotgun Slug Shell - A single large projectile in a hide casing, ideal for big game hunting.
Shotgun Beanbag Shell - Shot wrapped tight in a small container of fabric, capable of knocking targets out.
Shotgun Dragons Breath Shell - Incendiary rounds in a reinforced casing, used with shotguns.
Advanced Rifle Flechette - A medium-caliber flechette round, primarily used with fabricated rifles. Does less damage but can be used underwater.
Advanced Rifle Mini-Rocket - A small self propelled rocket, designed to be fired from fabricated assault rifles. Reduces capacity and fire rate and increases durability drain but adds a small explosion to each hit
Oversized Advanced Bullet - An oversized small-caliber modern bullet, primarily used with fabricated handguns. Deals increased damage but reduces ammo capacity and firerate.
Advanced Flechette - A small-caliber flechette round, primarily used with fabricated handguns. does less damage but can be used underwater.
Oversized Simple Bullet - An oversized round that packs a punch, primarily used in forged handguns. Deals increased damage but reduces ammo capacity and firerate.
Simple Bullet Belt - A small bullet loaded into a belt, primarily used in forged handguns. Deals less damage but increases firerate and ammo capacity.
Glowing Arrow - A basic arrow with angler gel smeared on it. Creates a glowing light on impact.
Startle Arrow - An arrow with a container of sparkpowder attached to it. Creates a loud noise on impact, scaring certain creatures.
Caltrops Grenade - Metal caltrops contained in a fragile stone casing. Shatters on impact, spreading slowing caltrops over an area.
Calm Dart - A dart full of refined chemicals, inject into a creature to calm it for a while.
Spawn codes:
Cheat GFI AutoShotgun 1 0 0
Cheat GFI FabricatedSMG 1 0 0
Cheat GFI SmithySMG 1 0 0
Cheat GFI FabricatedLMG 1 0 0
Cheat GFI FabricatedMP 1 0 0
Cheat GFI BoltActionRifle 1 0 0
Cheat GFI LeverActionRifle 1 0 0
Cheat GFI HeavyAR 1 0 0
Cheat GFI SmithyGL 1 0 0
Cheat GFI PumpActionGL 1 0 0
Cheat GFI GLRound 1 0 0
Cheat GFI GLRound_Buckshot 1 0 0
Cheat GFI GLRound_Smoke 1 0 0
Cheat GFI GLRound_Incendiary 1 0 0
Cheat GFI GLRound_Gas 1 0 0
Cheat GFI GLRound_Sticky 1 0 0
Cheat GFI SimpleSMGBullet 1 0 0
Cheat GFI ArmourPiercingSMGBullet 1 0 0
Cheat GFI LMGBullet 1 0 0
Cheat GFI HeavyBullet 1 0 0
Cheat GFI SimpleShotgunBirdshot 1 0 0
Cheat GFI SimpleShotgunBullet_Slug 1 0 0
Cheat GFI SimpleShotgunBeanbag 1 0 0
Cheat GFI SimpleShotgunDragonsBreath 1 0 0
Cheat GFI AdvancedRifleFlechette 1 0 0
Cheat GFI AdvancedRifleExplosive 1 0 0
Cheat GFI AdvancedBulletBig 1 0 0
Cheat GFI AdvancedBulletFlechette 1 0 0
Cheat GFI SimpleBullet_Big 1 0 0
Cheat GFI SimpleBullet_Belt 1 0 0
Cheat GFI ArrowGlow 1 0 0
Cheat GFI ArrowFear 1 0 0
Cheat GFI GrenadeCaltrops 1 0 0
Cheat GFI CalmDart 1 0 0
Notes:
-Modifies vanilla ammo types to allow guns to switch back to them
-Engram and blueprint paths can be found in the pages section Here
-Weapon damage values are customizable via ini, settings found Here
-Modifies supply drop loot tables at runtime to add modded items to them, this can be disabled by adding the following to your gameuserdata.ini
[AdditionalMunitions]
ModifySupplyDrops=False
Known Issues:
-Bolt-Action Rifle sometimes shows up as a Longneck Rifle when stacking mods are used in singleplayer
Future Plans:
More ammo types, Burst Assault Rifle, Fabricated Revolver, Other new weapons, New Attachments (?), Energy weapons for Aberration (??), More elemental munitions (???)