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Ultimate Warrior

All-in-one Warrior addon for WoW: Forever. Alerts for Overpower, Revenge, Execute, Victory Rush, Battle Shout and Shield Block, plus a clean combat text that replaces the game's own. Movable frames, settings window, 11 languages.
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UltimateWarrior-1.2.2.zip

File nameUltimateWarrior-1.2.2.zip
Uploader
Neill83Neill83
Uploaded
Oct 17, 2026
Downloads
169
Size
1.8 MB
Flavors
Forever
File ID
9225718
Type
R
Release
Supported game versions
  • 1.60.1

What's new

1.2.2

Momentum Meter

  • Rage-based abilities: abilities now build momentum by their rage cost (0.5 per rage point). Mortal Strike gives more than Revenge; free abilities like Charge, Bloodrage, Taunt or stance changes give nothing.
  • Level scaling: abilities and hits are worth full value at level 1–2 and a little less every 2 levels, down to half at 60, since higher-level warriors use more abilities.
  • Hits give +2 (crits +4). Kills (+18) and Execute kills (+28) are unchanged.
  • Only your own actions count:
    • Hits from other players on your target are ignored. Hits count only right after your abilities or at your own swing speed.
    • Magic damage (other players' spells) is ignored.
    • Buffs, stance changes or eating out of combat no longer add momentum. An opener like Charge counts once combat starts.
    • Mobs killed by others no longer count as your kills (also fixes the announcer's kill streaks).
  • Momentum left from the previous fight carries over into the next one.
  • New /uw momentum command: prints every momentum gain and its reason in chat (for troubleshooting).

Weapon skill tracker

  • Real skill values: WoW: Forever doesn't give addons skill values, so the addon now reads them from the game's Skills window. Open it once per character, and skill-up messages keep the values current.
  • Values are now saved per character (they were shared between characters before, which showed wrong numbers).
  • The test button opens the Skills window automatically when values are missing, with a chat message.
  • The test shows your real values (or "? / max" if unknown) instead of sample numbers.
  • Weapon swaps no longer show the bars, and no longer cause a false "+1" or wrong values. Only a real skill point shows the bars (level-ups don't either).
  • /uw skills now shows a short overview: main hand, off hand and Defense.
  • New /uw skills reset: clears the current character's skill values (for testing).

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