Simple iLevel

Addons
822,720 Downloads Last Updated: Aug 5, 2018 Game Version: 7.1.0

Main File

Filename SimpleILevel-3.3.10.zip
Uploaded by scotepi
Uploaded Nov 4, 2016
Game Version 7.1.0
Size 189.88 KB
Downloads 153,177
MD5 319a676a4d36359c63b7ce4374819216

Changelog

------------------------------------------------------------------------
r272 | scotepi | 2016-11-04 16:56:52 +0000 (Fri, 04 Nov 2016) | 1 line
Changed paths:
   A /tags/3.3.10 (from /trunk:271)

Tagging as 3.3.10
------------------------------------------------------------------------
r270 | scotepi | 2016-11-02 01:56:48 +0000 (Wed, 02 Nov 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Forgot to re-add mainHandItemLevel < offHandItemLevel
------------------------------------------------------------------------
r268 | scotepi | 2016-11-02 01:47:01 +0000 (Wed, 02 Nov 2016) | 2 lines
Changed paths:
   M /trunk/SimpleILevel.lua

Completely re-worked how item level is calculated to match blizzard.
 - 2H's are now counted twice, dumb but that is how blizzard does it now
------------------------------------------------------------------------
r267 | scotepi | 2016-11-01 19:29:08 +0000 (Tue, 01 Nov 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where offhand was getting a lower value when the main hand wasn't upgraded
------------------------------------------------------------------------
r265 | scotepi | 2016-10-31 02:21:18 +0000 (Mon, 31 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed of having an offhand artifact. It now saves the ilevel for the mainhand and uses it
------------------------------------------------------------------------
r263 | scotepi | 2016-10-28 01:23:14 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where Lib Item Upgrade would cache the ilevel
------------------------------------------------------------------------
r260 | scotepi | 2016-10-28 00:45:24 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Added some debug help for the Artifacts issues
------------------------------------------------------------------------
r258 | scotepi | 2016-10-28 00:30:44 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed issue #35, attempt to compare boolean with number
------------------------------------------------------------------------
r257 | scotepi | 2016-10-28 00:24:01 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.toc
   M /trunk/SimpleILevel_Group/SimpleILevel_Group.toc
   M /trunk/SimpleILevel_Resilience/SimpleILevel_Resilience.toc
   M /trunk/SimpleILevel_Social/SimpleILevel_Social.toc

TOC bump to 7.1 70100
------------------------------------------------------------------------
r256 | scotepi | 2016-10-28 00:18:58 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   D /trunk/Locals/inIT.lua
   A /trunk/Locals/itIT.lua (from /trunk/Locals/inIT.lua:255

Fixed issue #38, bad reference to itIT locals
------------------------------------------------------------------------

Additional Files

Filename SimpleILevel-3.3.10-nolib.zip
Uploaded by scotepi
Uploaded Nov 4, 2016
Game Version 7.1.0
Size 54.48 KB
Downloads 2,204
MD5 4092942a26d552c86a7d9381ddabca6b

Changelog

------------------------------------------------------------------------
r272 | scotepi | 2016-11-04 16:56:52 +0000 (Fri, 04 Nov 2016) | 1 line
Changed paths:
   A /tags/3.3.10 (from /trunk:271)

Tagging as 3.3.10
------------------------------------------------------------------------
r270 | scotepi | 2016-11-02 01:56:48 +0000 (Wed, 02 Nov 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Forgot to re-add mainHandItemLevel < offHandItemLevel
------------------------------------------------------------------------
r268 | scotepi | 2016-11-02 01:47:01 +0000 (Wed, 02 Nov 2016) | 2 lines
Changed paths:
   M /trunk/SimpleILevel.lua

Completely re-worked how item level is calculated to match blizzard.
 - 2H's are now counted twice, dumb but that is how blizzard does it now
------------------------------------------------------------------------
r267 | scotepi | 2016-11-01 19:29:08 +0000 (Tue, 01 Nov 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where offhand was getting a lower value when the main hand wasn't upgraded
------------------------------------------------------------------------
r265 | scotepi | 2016-10-31 02:21:18 +0000 (Mon, 31 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed of having an offhand artifact. It now saves the ilevel for the mainhand and uses it
------------------------------------------------------------------------
r263 | scotepi | 2016-10-28 01:23:14 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where Lib Item Upgrade would cache the ilevel
------------------------------------------------------------------------
r260 | scotepi | 2016-10-28 00:45:24 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Added some debug help for the Artifacts issues
------------------------------------------------------------------------
r258 | scotepi | 2016-10-28 00:30:44 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed issue #35, attempt to compare boolean with number
------------------------------------------------------------------------
r257 | scotepi | 2016-10-28 00:24:01 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.toc
   M /trunk/SimpleILevel_Group/SimpleILevel_Group.toc
   M /trunk/SimpleILevel_Resilience/SimpleILevel_Resilience.toc
   M /trunk/SimpleILevel_Social/SimpleILevel_Social.toc

TOC bump to 7.1 70100
------------------------------------------------------------------------
r256 | scotepi | 2016-10-28 00:18:58 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   D /trunk/Locals/inIT.lua
   A /trunk/Locals/itIT.lua (from /trunk/Locals/inIT.lua:255

Fixed issue #38, bad reference to itIT locals
------------------------------------------------------------------------

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