OmniCC_GODMODE-1.3.3.zip
What's new
OmniCC GODMODE 1.3.3 — Changelog
- Added Countdown Engine V2 for Midnight & Forever with safer Blizzard-supported aura duration handling.
- Improved countdown reliability and duplicate-number prevention on newer clients.
- Fixed Show Debuffs From All Players persistence on Forever — OFF/ON now applies correctly after login/reload without needing to toggle it again.
- Expanded Midnight Aura Filters to match the newer GODMODE functionality.
- Added Show Debuffs From All Players / Mine Only to Midnight.
- Added Current Target Only to Midnight.
- Important CC from other players remains visible when using Mine Only.
- Migrated Midnight nameplate debuffs to the newer Forever-style GODMODE renderer.
- Removed the duplicate old Midnight debuff row.
- Fixed missing/stale aura textures that could appear as
?icons. - Improved nameplate/GUID handling so recycled nameplates don't inherit old aura icons.
- Fixed Target Only not affecting Midnight nameplates.
- Target Only now updates immediately when changing targets.
- Synchronized Quick Controls with Full Settings.
- All Debuffs automatically disables Target Only.
- Mine Only automatically disables Target Only.
- Target Only enables Current Target Only.
- Quick Controls now clearly display [ON] / [OFF] for the aura modes.
- Saved aura/filter choices remain persistent and existing user settings are preserved.
- Compatibility ownership settings remain OFF by default.
- Forever remains on the previously tested working implementation; the later renderer/menu changes were Midnight-specific.
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