OldCombatSounds-v1.1.0.zip
What's new
Changelog — Version 1.1.0
Bug Fixes & Audio Engine Polish
- Channeled Spells Double-Trigger Fix: Resolved an engine timing issue where channeled abilities without a dedicated channel loop sound (such as Penance, Blizzard, Rain of Fire, Tranquility, Fists of Fury, Rapid Fire, and Barrage) fired their impact and burst audio twice in the same millisecond. They are now cleanly handled and deduplicated through the single-cast pipeline.
- Penance Multi-Projectile Queue Fix: Fixed an issue where the double-trigger caused Penance to queue twice as many projectiles into the real-time flight tracker.
- Code Cleanliness: Removed redundant frame hide hooks to keep GUI memory allocation minimal.
New Additions
- Druid Shapeshifting Restored: Transforming into Bear Form, Cat Form, Travel Form, or Moonkin Form now triggers the Classic shapeshift morph sound (
druidmorph_impact_base.ogg).
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