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Harvests source data on items looted by your characters to simplify item tracking in the future.

Description

 

Features

  • Tracks collection information (available below) about any item within the parameters (filters) defined by the player. (The filters are defined below.)
  • Appends noteworthy information to the tooltip of all collected items. (The tooltip information can be seen below.)
  • Items are automatically updated when new and relevant information is discovered.
  • The player can select between four distinct modes. (These modes are defined below.)
  • A modern search window to pull information from the item table. (This is a convenient and helpful way to share information with other players.)

Collected Information

The information collected about every item is the following:

  • ID
  • Link
  • Rarity
  • Type
  • Icon
  • Source ID (This is the ID associated with the appearance of an item.)
  • Looted Date
  • Looted By (The faction, class, and level of the character you were on when you looted the item.)
  • Map (The map you were in when you looted the item.)
  • Coordinates
  • Source (The thing you looted the item from. See the supported sources below.)

Supported Sources

  • Creatures
  • Quests
  • Chests
  • Gathering (Archaeology Fragments, Mining, Herbalism, Skinning, and Fishing)

Filters

  • Rarity (Poor, Common, Uncommon, Rare, and Epic)
  • Armor
  • Weapon
  • Recipe
  • Quest
  • Tradeskill
  • Gem
  • Consumable
  • Keys
  • Profession
  • Miscellaneous
  • Container

Tooltips

Output Modes

  • Silent - No output is sent to the chat window.
  • New Only - Only items added to the table are sent to the chat window.
  • Updates (Once Per Day) - Items added to the table and items updated for the first time that day are sent to the chat window.
  • Normal - All items added and updated are sent to the chat window.

Supported Localizations

  • enUS (US English)
  • enGB (EU English)

Data is stored in the client's language, but UI elements are presented in US English.