Description
Features
- Tracks collection information (available below) about any item within the parameters (filters) defined by the player. (The filters are defined below.)
- Appends noteworthy information to the tooltip of all collected items. (The tooltip information can be seen below.)
- Items are automatically updated when new and relevant information is discovered.
- The player can select between four distinct modes. (These modes are defined below.)
- A modern search window to pull information from the item table. (This is a convenient and helpful way to share information with other players.)
Collected Information
The information collected about every item is the following:
- ID
- Link
- Rarity
- Type
- Icon
- Source ID (This is the ID associated with the appearance of an item.)
- Looted Date
- Looted By (The faction, class, and level of the character you were on when you looted the item.)
- Map (The map you were in when you looted the item.)
- Coordinates
- Source (The thing you looted the item from. See the supported sources below.)
Supported Sources
- Creatures
- Quests
- Chests
- Gathering (Archaeology Fragments, Mining, Herbalism, Skinning, and Fishing)
Filters
- Rarity (Poor, Common, Uncommon, Rare, and Epic)
- Armor
- Weapon
- Recipe
- Quest
- Tradeskill
- Gem
- Consumable
- Keys
- Profession
- Miscellaneous
- Container
Tooltips

Output Modes
- Silent - No output is sent to the chat window.
- New Only - Only items added to the table are sent to the chat window.
- Updates (Once Per Day) - Items added to the table and items updated for the first time that day are sent to the chat window.
- Normal - All items added and updated are sent to the chat window.
Supported Localizations
- enUS (US English)
- enGB (EU English)
Data is stored in the client's language, but UI elements are presented in US English.


