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JehjiCore

Combat Rogue rotation helper for TBC Classic Anniversary. Multi-step ability queue, SnD/IEA uptime focus, Gear Lab, poison tracker, and stream-friendly HUD — guidance only, you still press the keys.
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JehjiCore 3.3.4

File nameJehjiCore-3.3.4.zip
Uploader
KoehlerOGKoehlerOG
Uploaded
Aug 17, 2026
Downloads
15
Size
110.3 KB
Flavors
Classic TBC
File ID
8666961
Type
R
Release
Supported game versions
  • 2.5.6
  • 2.5.5
  • 2.5.4
  • 2.5.3
  • 2.5.2
  • 2.5.1

What's new

Changelog since 3.2.7

Organized by impact, not strictly by version number. Versions spanned roughly 3.2.8 → 3.3.4.


High priority

Rotation / combat correctness

  • Combat-log tracking for Thistle Tea, potions, and sappers (SPELL_CAST_SUCCESS / related events) so Tea is not suggested while on cooldown
  • Hard item-cooldown gate on Thistle Tea (IsItemReady + CLEU memory)
  • Spec auto-detect refined for IEA rank ≥1 and Vile Poisons variance
  • Play Profiles: Raid / Farm / Parse one-click presets (consumables + CD behaviour)
  • SnD timer tied to the real buff; color/size behaviour refined
  • Pooling treated as a real energy progress fill (not a static bar), with smooth animation

OFF-GCD lane

  • Near-invisible icon fixed (dim path + low saved alpha)
  • Spell art forced to full opacity; dimming no longer applied to OFF-GCD
  • Stronger default size / frame level so “USE!” is readable

Stability / safety

  • JEHJICORE3 export/import (safe parser; no loadstring)
  • Legacy JEHJICORE1 imports blocked
  • UI scale floor 0.7 so the options frame cannot shrink into an unusable state
  • Poison secure apply hardened; gear tooltip hide on leave/click

Poison tracker

  • Icon size slider actually resizes icons (LayoutPoisonTracker)
  • Stacks / MH–OH timers respect enable toggles

Medium priority

Options UX

  • Menu UI scale + rotation bar scale ranges expanded; Apply = save (dirty Apply highlight)
  • General → Size: scale, icon, padding, backdrop/border (backdrop off by default)
  • Section control grouping: checkboxes → sliders → color droppers where reworked
  • Custom Thresholds: description spacing fixed; labels no longer clash with grey help text
  • Keybind Display: scale, color, anchor laid out on separate rows

Pooling bar

  • Draggable / lockable, color + text color, height/text size
  • Force-show for layout (no “Preview” label noise)

Poison tracker

  • Extra options: stacks, timers, expiry warn, last-used suggest, per-poison visibility
  • Icon size + expiry-minutes sliders

Gear Lab

  • Dual PaperDoll-style stat category dropdowns
  • Tooltips clear when the cursor leaves or after click
  • Header cleanup (no stray glyph / redundant subtitle)

Share / community

  • Named APL packs + CF Comment export block for CurseForge pastes
  • Import accepts JEHJICORE2 and JEHJICORE3; stores named community packs

OFF-GCD appearance

  • Icon size, glow size/intensity/color, USE! label, pulse, force-show

Engineering

  • Consumable gates via skill/bag scan; fail-open when scan is empty

Low priority

Polish

  • SnD timer font size reduced
  • Custom opener edit box: fixed height, visible cursor
  • Gear Lab “weird box” / combat-rogue subtitle removed
  • Branding / Apply / Test button placement tweaks across revisions

Defaults / migration

  • Backdrop and border forced off on upgrade
  • OFF-GCD alpha boost migration when saved alpha was too low
  • Options scale migration when value was under 0.7

Docs / packaging

  • CurseForge-ready TOC, README, CHANGELOG, INSTALL, clean zip packaging
  • Support / Feedback section (CurseForge contact + copyable bug report)

Deferred / not shipped as primary work

  • Medium–low roadmap items left for later (timeline energy preview, boss-mod burn hooks, hit warnings on HUD, localization, multi-class modules, LibSharedMedia, etc.)

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