GCDwithPing 1.28.0
What's new
[1.28.0] - 2026-10-17
Added
- Hide while moving — Overlay hides while you are moving (
/gcdp move). Default off. - Hide on a dead target — Overlay hides while your current target is dead. No target leaves the overlay visible (
/gcdp corpse). Default off. - Hide in scenarios — Overlay hides in scenario instances, including delves when the client reports them as a scenario (
/gcdp scenario). Default off. - Hide out-of-range text — A button's cooldown text is hidden when that ability is explicitly out of range (
/gcdp inrange). Unknown range stays visible. Separate from the 40% dim. Default off. - Resource threshold — Show the overlay only while your primary resource is at or below N% (
0= off). Slider //gcdp resource <0-100>. Default0.
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