FlowGames v0.52
What's new
New: Hide and Seek
- One player hides and the rest seek, while voice chat handles the hiding time. Seekers have the minimap, maps and friendly nameplates blocked.
- The hider presses READY before the GM can start. Then a 5-second countdown with everyone standing still.
- A find means standing within half a yard of the hider for one full second.
- Sonar radar for seekers: COLD, WARM, HOT, BURNING, with a ping sound that is on by default. The GM can switch on a direction arrow, stages in the player list, and raid marks on the three closest seekers.
- The GM can seek too (default) or hide himself. Results are saved in History.
Improvements
- Spectators in Quiz and Hide and Seek.
- The game list is alphabetical. “Straight Line Sprint” is now “Straight Line Run”, so all players need the same version.
- Start and Finish NPC fields only accept names from the list.
- Fairer travel check: a long stall no longer counts as a teleport.
- If a player dies mid-game, their last known figures are still sent.
- “< Main window” button in the Quiz and Hide and Seek GM windows.
- When the GM resets, the players’ windows close and their mode is cleared.
Fixes
- After a disqualification in Hide and Seek, the player’s minimap, maps and nameplates come back.
This mod has no additional files

