2.3.0
What's new
DemoForever 2.3.0
Combat
Next-cast icon. Suggests the next spell (Nightfall proc, DoT refresh, Shadowburn, or Drain Soul). Shift-drag to move, right-click to reset. It only catches clicks while Shift is held. DoT refresh window. Precognition pulses a gold outline when a DoT is about to fall off, timed to your cast. One curse at a time. A badge on the target shows the active curse and warns if another cast would overwrite it. Curse of Agony does not use this slot. It stays a DoT. Drain Soul alert. A badge appears when the target crosses the shard threshold (default 25%). Play style. None, Affliction, or Destruction. Affliction hides the Shadowburn alert and favors Agony, Corruption, Siphon Life, and Immolate. Destruction hides the Drain Soul alert and favors Immolate and Corruption. Before the pull
Pull checklist. Lists only what is missing: armor, soulstone, shards, pet, healthstone, weapon stone. Hidden while resting, in combat, or dead. Weapon stone warning. Warns before a Spellstone or Firestone enchant expires (default 60 seconds). Group
Group healthstones. Lists members who still need one. Left-click whispers them, right-click marks them as done. Completing a trade marks the recipient. Raid curses. Announces Curse of the Elements and Curse of Shadow, and reminds you on a world boss if neither is up. Control and pet
Fear diminishing returns. On players, Fear, Seduction, and Howl of Terror share one counter: 100% / 50% / 25%, then immune. The timer resets 15 seconds after the effect ends. The bar shows 1/3, 2/3, 3/3, or IMMUNE. Pet cooldowns. Spell Lock, Devour Magic, and Sacrifice (ready state). Fixes
A soulstone already on you is recognized, so the checklist no longer asks for one. Fear, Banish, and Seduction bars use their own colors. The last 3 seconds of the timer still turn red. Nothing is cast for you. These are displays, warnings, and click actions only.
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