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BigDebuffs

Increases the debuff size of crowd control effects on the Blizzard raid frames

File Details

v59

  • R
  • Feb 21, 2026
  • 255.76 KB
  • 129.3K
  • 12.0.1+9
  • Retail + 4

File Name

BigDebuffs-v59.zip

Supported Versions

  • 12.0.1
  • 12.0.0
  • 11.2.7
  • 5.5.3
  • 5.5.2
  • 4.4.2
  • 3.80.0
  • 3.4.5
  • 2.5.5
  • 1.15.8

BigDebuffs

v59 (2026-02-20)

Full Changelog Previous Releases

  • Refactor parent assignment logic for frame anchor
    • Updated the Blizzard unit-frame attachment logic to detect when the chosen anchor is a CompactUnitFrame and parent the BigDebuffs overlay directly to that frame instead of the container, falling back safely for texture anchors (BigDebuffs/BigDebuffs.lua#L1286-L1315). This keeps the overlay out of CompactPartyFrame’s immediate children so FrameSort no longer mistakes it for a unit frame, eliminating the extra slot/gap that appeared between raid-style party members.

    • Kept all other anchoring and frame-level handling unchanged so existing behavior on normal party, raid, and third-party frames is preserved.