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Automatic Marker for Dungeon Mobs

Description

Due to the current API restrictions in Midnight auto marking is no longer possible. If the situation changes I will revisit this addon.

Designed to provide out of the box marking of mobs in dungeons. All dungeons from The War Within Season 1-3 are included.

Has a list of auto-marked mobs that are likely to need interrupts/stuns.

There is now a Configuration window which replaces some of the old command line options. (Shift-click on the minimap icon or type /automark.)

You can now add custom npcs and overrides. See the file README.txt in the addon folder for details.

If multiple people have the addon it uses a priority system to decide who marks.

Tank > Leader > DPS

It can be easily disabled if someone else in the group is using a different marker tool and wants to mark.
Right click the minimap icon or "Auto Mark" entry in the addon compartment to toggle enabled/disabled.

Minimap icon. Toggle display and lock using:
/automark minimap
/automark minimaplock

By default a small star indicator is shown on the default Blizzard character/party frames to show who the current marker is.
To toggle this display on/off use the "Show Marker Indicator" option.

Mouseover can be used before pulling to pre-mark mobs. Otherwise they will be marked automatically when combat starts.
A few mobs (mostly adds) are set to be automatically marked when their nameplates appear.

To see what mobs will be marked use the following command in a dungeon:

/automark mobs

By default the following marks are used in this order: Star, Circle, Diamond, Square, Cross, Skull

The tank is marked with the Triangle.

The Moon mark is not used by the addon. (Could be used for the healer mark.)

The above marks can be changed in the Configuration window.

Marked mobs are held in a table. Marks are released after 2 minutes or when the mobs die.

Missing marks are restored to auto-marked mobs when mouseover is used.
Toggle this functionality using the "Re-Mark" option.

Auto-marked mobs with a manually set marker that differs from their table entry will have their table entry updated on mouseover.
Toggle this functionality using the "Update Marked" option.

When leaving combat all marks become re-usable.
If a pack is left partially marked when combat ends, mouseover the marked mobs 1st if you want to ensure the marks don't change.