Assortment of balanced vehicle tweaks - speed, camera, storages etc.
- Vehicles and Upgrades
- +1
- 46.9K
- Aug 20, 2026Aug 20, 26
- Early Access 1.2
Increases max player inventory UI from 5x7 to 5x11. Use with Ultimate Player Tweaks 55 slots.
- User Interface
- +1
- 31.8K
- Aug 20, 2026Aug 20, 26
- Early Access 3
Increases amount of slots in lockers from 20-30 to 45 or 88.
- Gameplay
- +1
- 31.5K
- Aug 20, 2026Aug 20, 26
- Early Access 1.2
add a simple minimap to subnautica 2
- User Interface
- +4
- 23.8K
- May 29, 2026May 29, 26
- Early Access 1 - Release
Increases inventory to 35/55/88 slots and hotbar to 10 slots. Allows fine tuning of almost all game settings.
- Utilities
- +1
- 29.7K
- Aug 20, 2026Aug 20, 26
- Early Access 1.2
Improves capacity of all batteries and power cells.
- Gameplay
- +1
- 19.2K
- Aug 19, 2026Aug 19, 26
- Early Access 3
All biomods (including unpublished yet) will be unlocked and won't cost you anything.
- Vehicles and Upgrades
- +1
- 22.5K
- Aug 19, 2026Aug 19, 26
- Early Access 3
Get more resources from pickups, UE4SS Mod.
- Utilities
- +1
- 14.8K
- Aug 21, 2026Aug 21, 26
- Early Access 1.2
This mod makes leviathans wander around more
- Gameplay
- 13.2K
- May 19, 2026May 19, 26
- Early Access 1 - Release
Adjusts flashlight tool - either makes it white and flooding to light wider area or immersive - bright, but narrow.
- Environment
- +1
- 11.6K
- May 16, 2026May 16, 26
- Early Access 3
Makes scanner station more similar to Subnautica's Scanner Room - big, no useless clutter, only clearly visible orange dots.
- User Interface
- +1
- 12.4K
- Aug 19, 2026Aug 19, 26
- Early Access 3
Adjusts survival mode - craft cost, needs, recipes.
- Gameplay
- 14.2K
- Aug 19, 2026Aug 19, 26
- Early Access 3
An upgraded haul chassis!
- Vehicles and Upgrades
- +1
- 8.5K
- Jul 12, 2026Jul 12, 26
- Early Access 1 - Release
Adds a few recipes that are not yet published (in development) - some decor and one more storage container.
- Buildables
- +1
- 11.3K
- Aug 21, 2026Aug 21, 26
- Early Access 1.2
This mod adds raytracing to the game
- Environment
- 10.2K
- May 19, 2026May 19, 26
- Early Access 1 - Release
Increases charge rate of battery and power cell terminals by 10 times.
- Gameplay
- +1
- 9.6K
- Aug 19, 2026Aug 19, 26
- Early Access 3
Makes hunger/food drop every 60 seconds instead of every 21 seconds.
- Gameplay
- 8.6K
- May 24, 2026May 24, 26
- Early Access 1 - Release
Increases power generation for base power systems.
- Utilities
- +1
- 10.3K
- Aug 21, 2026Aug 21, 26
- Early Access 1.2
Numerous adjustments to make HUD slim, clean and non-intrusive while keeping menus big and readable.
- User Interface
- 7.7K
- Aug 20, 2026Aug 20, 26
- Early Access 1.2


