Description
This mod replaces both my Immersive Sprinklers and Immersive Scarecrows mods - objects placed using those mods will not work with this mod.
With this mod you can place sprinklers and scarecrows directly onto tilled soil tiles. They will be placed on the corner closest to the mouse cursor and water or protect crops surrounding them.
Immersive objects can be passed through by the farmer.
To remove an object, hover over it and press the pickup key (default E). You can enable removing an object very close to the farmer in the config (automatically enabled for Android).
You can swap the sprinkler or scarecrow at any junction with another by placing it at the same junction.
You can check a sprinkler or scarecrow range by hovering over it and holding down the show range key (default Left Ctrl for sprinklers and Right Ctrl for scarecrows).
By default:
You can change the sprinkler radii for these or any custom sprinkler in the config.
Sprinklers can hold both an enricher and a pressure nozzle at the same time.
You can manually activate a sprinkler by hovering over it and pressing the activate key (default Enter). You can enable activating all sprinklers within range from the farmer in the config (automatically enabled for Android). You can change the range or set it to 0 to activate all sprinklers in the current location.
You can show all ranges at once by holding down the show all range key (default Right Alt)
You can change object scale, opacity, and position in the config.
Notes
Radii will be affected by mods that change radius or add objects with custom radii. Modded objects with different range shapes or mechanics will not work with immersive scarecrows.
Objects are now stored in GameLocation mod data, so will be unaffected by removal of hoe dirt.
Config
You can customize this mod by editing the config file or using Generic Mod Config Menu.
Technical
Requires SMAPI.
Implements a Generic Mod Config Menu interface to change config settings in-game.
Compatible with Mod Updater for automatic updates.
Code is at https://github.com/aedenthorn/StardewValleyMods.
A list of all my mods for Stardew Valley is available at https://www.nexusmods.com/stardewvalley/articles/895.
With this mod you can place sprinklers and scarecrows directly onto tilled soil tiles. They will be placed on the corner closest to the mouse cursor and water or protect crops surrounding them.
Immersive objects can be passed through by the farmer.
To remove an object, hover over it and press the pickup key (default E). You can enable removing an object very close to the farmer in the config (automatically enabled for Android).
You can swap the sprinkler or scarecrow at any junction with another by placing it at the same junction.
You can check a sprinkler or scarecrow range by hovering over it and holding down the show range key (default Left Ctrl for sprinklers and Right Ctrl for scarecrows).
By default:
- Ordinary sprinklers will water all four surrounding tiles.
- Quality sprinklers will water the sixteen tiles surrounding the sprinkler.
- Iridium sprinklers will water the thirty-six tiles surrounding the sprinkler.
You can change the sprinkler radii for these or any custom sprinkler in the config.
Sprinklers can hold both an enricher and a pressure nozzle at the same time.
You can manually activate a sprinkler by hovering over it and pressing the activate key (default Enter). You can enable activating all sprinklers within range from the farmer in the config (automatically enabled for Android). You can change the range or set it to 0 to activate all sprinklers in the current location.
You can show all ranges at once by holding down the show all range key (default Right Alt)
You can change object scale, opacity, and position in the config.
Notes
Radii will be affected by mods that change radius or add objects with custom radii. Modded objects with different range shapes or mechanics will not work with immersive scarecrows.
Objects are now stored in GameLocation mod data, so will be unaffected by removal of hoe dirt.
Config
You can customize this mod by editing the config file or using Generic Mod Config Menu.
Technical
Requires SMAPI.
Implements a Generic Mod Config Menu interface to change config settings in-game.
Compatible with Mod Updater for automatic updates.
Code is at https://github.com/aedenthorn/StardewValleyMods.
A list of all my mods for Stardew Valley is available at https://www.nexusmods.com/stardewvalley/articles/895.
