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Allows character mods to use a unique idle pose without compromising the walk animation.

Description

This mod modifies the game's NPC animation logic, allowing for the creation of Character Mods with Unique Idle Poses.
It works by reserving frame 1 of the walk animation rows as a unique idle pose while using only frames 2-3-4 for the walk animation in a ping-pong playback style.

How to Use:

Download both IdlePlusWalk and a character mod that uses it.

How to make your own Character Mods with Idle Poses?

  1. Use the first frame of the walk animation rows as the idle pose.
  2. In your content patch mod add this CustomField to the modded character data: "violentfran.IdlePlusWalk/Use": "true"
  3. Add Idle Plus Walk as a requirement to your character mod.

 

You can confirm your character mod is working with Idle Plus Walk through the SMAPI console. After loading for the first time into a save, a message like this will be printed: "[Idle Plus Walk] Leah is using IdlePlusWalk."

Feel free to contact me if you need help implementing this framework into your character mod!


Known Issues:

  1. It does not work for the preview in the character's profile.