Description
This mod makes NPC gift responses more dynamic in the following ways:
1ec975ed-89b4-4586-b998-0b01adb5c257
Favourability Categories
Categories are Loved, Liked, Neutral, Disliked, and Hated.
By default, favourability categories decrease in the following manner:
You can adjust these values in the config; values of -1 mean never decrease.
Reset Period
The default reset period for repeated giving is every season. You can change this in the config to one of the following:
Config
This mod implements a GMCM menu for in-game config editing.
You can also set it to reveal all loved and liked items in NPC profiles.
Technical
Code is at https://github.com/aedenthorn/StardewValleyMods/
The first time a specific item is given to an NPC, the favourability will be increased by one category, because how were you to know they wouldn't like a pile of dirt? (can disable in config)
On birthdays, NPCs will be grateful you remembered them at all, increasing gift favourability by one category. (can disable in config)
Repeatedly giving the same item will gradually decrease the favourability of the gift. This is reset after a configurable period (default: every season).
1ec975ed-89b4-4586-b998-0b01adb5c257
Favourability Categories
Categories are Loved, Liked, Neutral, Disliked, and Hated.
By default, favourability categories decrease in the following manner:
Loved -> Liked after 2 gifts.
Liked -> Neutral after 3 gifts.
Neutral gifts never become disliked.
Disliked -> Hated after 1 gift (you really should know better).
You can adjust these values in the config; values of -1 mean never decrease.
Reset Period
The default reset period for repeated giving is every season. You can change this in the config to one of the following:
none
week
season
year
Config
This mod implements a GMCM menu for in-game config editing.
You can also set it to reveal all loved and liked items in NPC profiles.
Technical
Code is at https://github.com/aedenthorn/StardewValleyMods/


