Description
So I'm not really into the Game's University system, it takes so long to graduate... So I've come up with a simple rabbithole career with degrees as branches. At the end of each branch, Sims get a degree trait, a milestone with a buff and some traits to get advantage in furter careers.
This mod is BASEGAME COMPATIBLE
There are two Universities with one level (First year estudent) and ten branches with two levels (-Degree chosen- Stundent and -degree chosen- degree). Students get scholarships, Graduated get a money price and traits.
- Simsford University:
Degrees in: Art, economy, entertainment, gastronomy, law, literature, music, occultism, religion and villainy.
- Simston University:
Degrees in: Astronomy, biology, science, sports, engineering, fashion, health, security, technology and tourism.
For the way the game is coded, you can only choose one degree for university, since once you've chosen a branch, you can't go back to change it. If you quit and join again the same career, you would start in the same branch you left before. So you can have two degrees, but one for each university.
Strings in spanish and english
I've been thinking about making a Plantsim and Servo careers, but I'm not sure yet... Maybe someday I will.
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Thanks to Zerbu's mod constructor.


