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Includes 2 Traits for Spellcasters Sims and 2 For Vampire Sims

Description

1. Female Vampire Charmer

Female vampire sims with this trait are special supernatural creatures. Their skills are no different from other vampires. However, they possess a natural and unique ability to charm other sims' species for their own benefit. Their vampiric power is progressing even while not practicing their skills. Also, they stop aging at their adult years, and they are immune to emotional, or any kind of death in general.

 

2. Male Vampire Charmer

Male vampire sims with this trait are special supernatural creatures. Their skills are no different from other vampires. However, they possess a natural and unique ability to charm other sims' species for their own benefit. Their vampiric power is progressing even while not practicing their skills. Also, they stop aging at their adult years, and they are immune to emotional, or any kind of death in general.

 

3. Female Witch Charmer

Female spell caster sims with this trait are special supernatural creatures. Their skills are no different from other spell casters. However, they possess a natural and unique ability to charm other sims' species for their own benefit. Their spell casting power is progressing even while not practicing their skills. Also, they stop aging at their adult years, and they are immune to emotional, or any kind of death in general.

 

4. Male Wizard Charmer

Male spell caster sims with this trait are special supernatural creatures. Their skills are no different from other spell casters. However, they possess a natural and unique ability to seduce other sims' species for their own benefit. Their spell casting power is progressing even while not practicing their skills. Also, they stop aging at their adult years, and they are immune to emotional, or any kind of death in general.

 

Note that Neighborhood automatic death stories and notifications don't affect sims with any of those traits. Also, the mod is tested thoroughly and does not conflict with any other occult tweaks, tuning, or mods like hybrid occult sims that perhaps you may use in your game. You can even apply 2 traits to a sim that is a spell caster and a vampire, like the wizard and the vampire charmers, and will still work. Some buffs that are created after a romantic social interaction to another sim may appear twice, though.

 

How the traits work in general. Spell caster sims will automatically lose the strong or weak bloodline and will gain the ancient bloodline trait, upon adding the charmer trait.

As long as both vampires and spell casters, have one of the traits and the main buff appears, they gain medium occult experience, so you may see floating plus icons in various instances while their xp rises up.

They can only charm other sims through a romantic social, even with zero romance between them. Obviously, the mod wouldn't work by adding it to a child sim, either way.

When the sims use this interaction they touch their temples, the romance between another sim may not increase, but if it is successful the Charmers will automatically gain experience points. Spell casters gain 2 points and Vampires 1 point. And the cherry on top; the charmers will fill all their needs, magically, while performing this interaction!

 

Occasionally the charmers have negative moodlets because they lack vampire lore knowledge, or they miss the main gameplay traits of Master, Regained Humanity Trait, Slinger of Spells and/or Potion Master. Once they complete at least one of these main game Aspirations, they will stop having those annoying moodlets. If they have already completed them, then you will only see the vampires getting angry because they require sim plasma and plasma packs just don't satisfy their thirst. At least, they will stop feeling angry when they drink a pack, or if they simply use their charm to fill their needs in an instant.

 

Note that romantic buffs do not appear to targeted sims after the interaction, unless they appear to have at least some romantic interest between them.

 

The traits can be added from Teen, Young Adult to Adult Sims.

You may either use them as CAS traits or add them to a sim as Supplementary Gameplay Traits. The second option is better by my own humble opinion.

 

Creative Commons Attribution 4.0 International (CC-BY-4.0)

The less restrictive Creative Commons Attribution licence is this international version 4, which gives recipients maximum freedom to do what they want with the work of the licensor. Recipents redistributing the work must give credit to the original author of the work (= attribution) and state changes if any, including a URL or link to the original work, this CC-BY licence and a copyright notice. Author can request to remove any attribution given information. Recipients re-distributing the work to third parties may not apply legal terms or technological measures (like Tivoisation) that legally restrict the rights granted by the licence. OKF (Open Knowledge Fundation) recommends this licence. The European Commission has adopted CC-BY-4.0 for sharing documents.

Meaning, no future updates will be made.

Thank you for the beautiful journey and all those who appreciated my work!

Happy gaming!

 

P.S. For a more interesting and immersive story progression and creation, I would suggest you to use the Immortal Spiritual Leaders traits on the side by adding them to human sims. You may add them to occult sims too, but I think that the game is amazingly more immersive, and magical this way!

All mods are updated to work without the script files. Script files were causing technical issues, possibly conflicting with other mods. Check your folders for script files and simply remove them. If the mod doesn't work, stop using it.