Description
This mod is still compatible with Patch 1.124
Available Translations:
French by Eliana's Diaries (May need an update)
German by Zombuk1
This mod does two things:
- Tools like calling over multiple Sims, rallying them to eat or dance, and forming a party group to do activities together (including ordering drinks for multiple Sims).
- Manage NPC autonomy, social behaviors, and stats during social events.
Let's Do Activities and Other Party Tools:
Social Group (Unlimited Sims)
A social group is like a regular group with rallyable features such as "Go Here Together" and "Dance Together", but there's no size limit so you can add as many Sims as you want.
Click on SELF, and choose Add Sims to Social Group. This will open a Sim Picker with all the Sims that are on the lot (Hosts and Guests pre-selected).


You can also add/remove a Sim from social group by clicking on that Sim (added Aug 20, 2025)

This is also a workaround for ordering drinks for multiple Sims (click on the bar -> order drinks -> order drinks for group), but keep in mind the bar-tending Sim can't be in the same group, or it won't work.

Note that if you also start a club gathering, the group will be automatically disbanded.
You can disband the group by clicking on the Sim themselves -> "Disband Social Group".
Social group is also available outside social events, and functions just like a regular group.
The following activities don't require an active social group:
Call Over Multiple Sims:
Click on the ground:
This interaction is always available even not during any social events. It will open a Sim Picker with all the Sims that are on the lot, with guests and hosts pre-selected. Choose as many Sims as you want and they'll move near the spot you just clicked.
Note: Sims are already being called over when this interaction is in the queue. It doesn't matter whether it'll eventually be fired or not.
Let's Eat!!!
Click on a dining table, kitchen counter or banquet table with food:

Hosts and Guests will be called to pick up a serving. Using this interaction also removes the "No Eating" effect and reduces the Sims hunger need to -20 (so Sims are more prone to eating). Note that this is controlled by parameterized autonomy so in some cases it might not work.
Let's Dance!!!
Click on a stereo/dancing floor/DJ Booth -> Let's Dance!!

Hosts and Guests will move near the object and start dancing. This also removes the "No Dancing" effect. The music must be on and the right genre (Sims don't dance to classic music).
Ask to Tend Bar:
Click on a bar -> Ask to Tend Bar

Opens Sim Picker with all the Sims that are present and have at least level 3 in mixology skill (including the bartender).
This is useful if the bartender is slacking or tending the wrong bar if you have multiple on the lot.
Note: This does not work on Sims that are in the same Social Group.
Ask to Perform:
Click on a violin/guitar/piano/portable keyboard/pipe organ -> Ask to Perform

Similar to "ask to tend bar", but you can pick the entertainer if there's one, or another Sim. This interaction works best on violins, and doesn't work very well on guitars.
Ask to Stop Playing Music:
Click on a Sim that's playing an intrument:

Ask to Leave:
Click on an NPC Sim that's at your party -> Ask to Leave

Manage Guest Autonomy and Stats
Lot Challenge - Better Social Events

This lot challenge is not required for this mod to work, but it's probably nicer if you have it. It adds a setting menu that's available when clicking on a door.
These settings take effect when hosts and guests enter the lot, so you probably want to play with the settings before everyone arrives.

Autonomy Controls:
Disable or re-enable certain autonomous behaviors during social events by default (duration: 6 hours)
- No PC: disables autonomy for PC and tablets.
- No Easel: disables autonomy for using easels.
- No Reading: disables autonomy for reading (added Aug 26, 2025)
- No Gym Equipment: disables autonomy for treadmills, weight benches, punching bags, training dummies, climbing walls and yoga mats.
- No Swimming: disables autonomy for swimming, sitting by the pool, jumping into the pool, using hot tub or waterslide.
- No Eating: disables autonomy for eating and to prevent your sims from starving to death, will max out and lock the hunger need too.
- No Cooking: disables autonomy for cooking, baking, grilling, making ice cream, popcorn and so on.
- No Bar-tending: disables autonomy for bar-tending and making drinks.
- No Dancing: disables autonomy for dancing.
- No Musical Instruments: disables autonomy for playing musical instruments.


Stats Controls:
Disable or re-enable needs decay for 3 hours during social events. (e.g., hygiene, energy, etc).


NPC Controls:
- Ask to Leave: Will open a Sim Picker with all Sims on the active lot. Choose the Sims you want out of your party. Only available during a social event.
- Random NPC Buffs: NPC spawn with random hidden buffs (angry, sad, flirty, embarrassed...). If disabled, these buffs are automatically removed as soon as they enter the lot.
- Paparazzi: If disabled, Paparazzi are pushed to leave on arrival.

Settings that Take Effect Immediately:
Immediately Apply Settings to Household Sims:
This interaction will immediately disable all active household Sims' autonomy and lock their stats, according to your settings under the Autonomy Controls and Stats Controls menus.

Autonomy Controls and Stats Controls are also available by clicking on the ground during social events (will open a Sim Picker with all hosts and guests pre-selected), or by clicking on Sims, whether you have this lot trait or not. You can use them at any time and they'll take effect immediately.
This can also be useful since Sims that are already on the lot are not affected by the lot trait's settings, unless they step out of the boundary and re-enter. Besides, most of the effect only lasts 3 hours, so you might want to use this multiple times during a longer social event.
Plus, there's also Social Controls:

Social Controls:
by clicking on the ground during social events you can choose whether you want a Sim to be more (or less) sociable, mean, mischievous, or romantic. (duration: 3 hours)


Note that the "more mean" option will also let Sims with the good or good manners trait autonomously perform mean interactions. (they're normally blocked by the vanilla game)
If you click on a Sim, there's also options to encourage/discourage interactions with specific Sims. (duration: 90 mins)

Note: All these effects are also automatically removed when Sims leave/travel to a different lot.
Compatibility:
This mod should work with most of the vanilla social events as well as some modded ones, if the creator has the appropriate tags added.
This mod doesn't override any in-game resources so it's very unlikely to conflict with other mods.
Requirements:
Base Game
XML Injector
Related Mods:
Social Events - Unlimited Time (orig. by MSQSims)
Social Events - Unlimited Guests (by me)
Changelog
Dec 30, 2025
- DJs will no longer be called to dance when they're working.
- Fixed a minor tuning error.
Oct 24, 2025
- No gym equipment also means no archery
- Multiple other fixes and improvements
Oct 7, 2025
- Updated to work with getaway events from Adventure Awaits EP
Oct 2, 2025
- Added an option under the Better Social Events Settings on the door to instantly apply your autonomy and stats controls settings to all active household Sims.
- This interction is also available outside social events.

Aug 26, 2025
- Added an option to disable autonomous reading
- No swimming also means no autnomously jumping into the pool.
- No PC also applies to more interactions from other packs.
- All "Suppress Autonomy" effects now last for 6 hours.
Aug 20, 2025
- Added an option to quickly add/remove a Sim from Social Group.
- Social Group is also available outside of social events.



