File Details
[LordPercivalXII] Occult Hybrid Unlocker & Stabilizer [Version 1.13.5].zip
- R
- May 2, 2026
- 301.08 KB
- 2.2K
- Realm of Magic+6
File Name
[LordPercivalXII] Occult Hybrid Unlocker Stabilizer [Version 1.13.5].zip
Supported Versions
- Realm of Magic
- Get to Work
- Enchanted by Nature
- Werewolves
- Island Living
- Vampires
- 1.123.85
Version 1.13.5
- Fixed incompatibility with TMex-PhoneSearch mod, of which is caused by PlantSim Interactions and will now only be accessible from the Pie Menu instead
- Add ClassInstanceTuningInjections for processing werewolf, fairy and fairy bloodline traits (since they were never implemented for the longest time)
- Add debugging commands to track object pointers of SimInfoMap occults
Command Additions
The purpose of these commands are to help with checking/debugging the Sim Occult Map(s).
Please note that the information below is technical information. Though this information can be used for debugging issues in your game, of which will be explained in a later section.
td1hybrid.view_sim_cached_occults
This command shows the sim's current occults as per in the Sim Occult Map
However, it will not show former occult data (i.e. If the sim used to be a vampire, but is now a Spellcaster, it will not show the vampire occult map data).
td1hybrid.view_global_cached_occults
This command shows the cached data stored in the mods OccultDataCache class, of which shows:
- Exit Traits
- Removal traits
- Add Actions
- Custom Occults
Note: Custom Occults are custom occults have its enum injected into OccultType with IntEnum of >= 1024, they should also has a tuning in OccultTracker as well
td1hybrid.view_cas_cached_sims
This command shows the sim/household's cached occult mapping at time of entering CAS. It will be empty if not previously entered CAS (i.e. will be empty if you have not first entered CAS during the game session).
This version of the command will show all former occult data.

