promotional bannermobile promotional banner
premium banner
Adds calories to food and drink items that don't have any. Adds a daily caloric burn value so that sims can eat and maintain weight without cardio exercise.

Description

Calories for Food and Drinks

Adds calories to food and drink items that didn’t have any. Adds a daily caloric burn value so that sims can eat and maintain weight without cardio exercise.

Sims have a hidden weight scale and they slowly put on weight as they eat. The amount of weight they put on depends on the calorie count set on the items they eat. Some items have this value set while others don’t. Sims will gain some weight from garden salads but not from eclairs for example.

In order to make things a bit more consistent I added calorie counts to food and drink items that didn’t have any. I left the ones already set by the game as they were.

To counter-balance the increased caloric input I added a daily caloric drain of 900 sim-calories. I wanted my sims to be able to eat multiple times a day (not only when hungry), occasionally have drinks and snacks, and maintain weight without increasing the fitness skill.

As a general guideline: lobster thermidor is 800 calories (this is vanilla), an experimental main dish is 600, cake and pies are around 400, bar drinks are 200, grilled steak is 300 and so are some vending machine snacks, soups and lighter items are 200, most coffees are 10 and teas are 5 calories.

This is a script mod and should not conflict with other mods that modify the game’s food and drink items.

It will however conflict with any with mods modifying the following tuning (contains settings for how sims gain weight):

339BC5BD!00000000!00000000000040CD.commodity_Fitness_Fat.StatisticTuning

You will have unexpected results if using this with mods that implement metabolism or override fitness settings.