Fixed Anvil Repair Cost

💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

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About the mod

Fixed Anvil Repair Cost is a minimalistic configurable mod which makes some changed to the anvil. You can set how many levels a repair should cost, forever. The cost does not increase. It's also possible to set the amount of materials needed for a repair and how much percent an item should be repaired by an action.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Extra Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

repairCostLevelAmount  default 3, min 0, max 100
The amount of level it costs to repair an item on an anvil. A value of 0 keeps vanilla behaviour.

repairCostMaterialAmount  default 1, min 0, max 64
The amount of material it costs to repair an item on an anvil. A value of 0 keeps vanilla behaviour.

percentRepairedPerAction  default 0.3333, min 0, max 1.0
How much the item is repaired per action. By default 33.33%, so 3 of 'repairCostMaterialAmount' fully repairs any item.




Showcase

Repairing an elytra with the default settings:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Fixed Anvil Repair Cost Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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