promotional bannermobile promotional banner

Money - Cash, ATM & Accounts

Coins, notes, a purse, an ATM and a money API

Real money for Minecraft - coins and banknotes you carry, a purse to keep them in, an ATM to bank them, and an account per player. Built as the shared currency for a family of mods: one dollar, earned in one and spent in another.

Cash

Pennies, nickels, dimes and quarters, one to one hundred dollar notes and a $10,000 strap of hundreds, drawn after the real US ones - dark engraving on cream paper, the security thread from the $5 up, the blue ribbon only on the $100, real coin sizes. Every stack tells you what it is worth.

The purse

Holds a sum, not a pile of notes. Right-click sweeps all the cash out of your inventory into it; sneak right-click takes the largest note back out. Up to $10,000 by default.

The ATM

Where cash and account meet. Pay notes in, take them out, pick a quick amount or type any sum. It counts what you feed it and never breaks a note - and tells you what actually moved.

Accounts

One per player, kept in the world, so anyone can be paid while offline. Accounts can belong to a shop or an NPC as well as a player.

/money                          your balance
/money pay <player> <sum>       pay someone
/money give|take <player> <sum> operators
/money list                     operators

Sums are typed as text: 25, 25.50, $1,000.99.

For mod developers

One class, MoneyAPI: charge, pay, transfer, read balances, pay out and take in cash. Everything in cents as whole numbers, everything on the server, every booking returns a result that says why it failed. A mod that knows about teams can tell Money whose account a player's money goes to - Money itself has no team system and depends on nothing.

Used by Data Center (optional - with Money installed, its dollars are Money's dollars).

NeoForge 1.21.1. Needed on both client and server.

Money - Cash, ATM & Accounts Team

profile avatar
  • 2
    Followers
  • 27
    Projects
  • 18.8K
    Downloads

More from Reinay97View all

  • Skin Crates project image

    Skin Crates

    Open weapon skin crates in an Intranet app: buy crates and keys with Money, watch the reel, sell and trade up. Prices follow the world's date. Needs Intranet, Money, Tycoon Calendar.

    • 11
    • November 9, 2026
  • Tycoon Deko project image

    Tycoon Deko

    131 decoration blocks: modern office furniture plus themed pieces for data centers, shops, farms, wineries, power plants, labs and city streets. Decoration only, all rotatable.

    • 139
    • November 2, 2026
  • Terroir Winery project image

    Terroir Winery

    Wine from the vine to the bottle: plant twelve real grape varieties, read your land, work the cellar by hand or with machines, bottle, label and sell. Quality comes from site, weather and care. Everything else is optional.

    • 40
    • November 2, 2026
  • Tycoon Retail project image

    Tycoon Retail

    Open a real shop: put up a shop sign, a register and shelves, fill them with goods, and customers arrive, browse, queue and pay. Sells anything other mods give a price.

    • 111
    • November 2, 2026
  • Skin Crates project image

    Skin Crates

    Open weapon skin crates in an Intranet app: buy crates and keys with Money, watch the reel, sell and trade up. Prices follow the world's date. Needs Intranet, Money, Tycoon Calendar.

    • 11
    • November 9, 2026
  • Tycoon Deko project image

    Tycoon Deko

    131 decoration blocks: modern office furniture plus themed pieces for data centers, shops, farms, wineries, power plants, labs and city streets. Decoration only, all rotatable.

    • 139
    • November 2, 2026
  • Terroir Winery project image

    Terroir Winery

    Wine from the vine to the bottle: plant twelve real grape varieties, read your land, work the cellar by hand or with machines, bottle, label and sell. Quality comes from site, weather and care. Everything else is optional.

    • 40
    • November 2, 2026
  • Tycoon Retail project image

    Tycoon Retail

    Open a real shop: put up a shop sign, a register and shelves, fill them with goods, and customers arrive, browse, queue and pay. Sells anything other mods give a price.

    • 111
    • November 2, 2026