promotional bannermobile promotional banner

Cobblemon Champions Training

Retires EVs for Pokemon Champions stat points, trained in Cobblemon summary screen and paid for with your own experience.
item image

Description

Cobblemon Champions Training

Training is something the trainer pays for.

Cobblemon Champions Training retires Effort Values and puts the Pokémon Champions standard in their place: stat points. A Pokémon no longer soaks up EVs from whatever it happens to knock out. You decide what it becomes, and you pay for it yourself.

What changes

  • Stat points instead of EVs. A budget you spend, not a number that piles up behind your back.
  • Trained where you already look. Stat points are spent on the stats page of Cobblemon's own summary screen, and nature and ability are changed right on its info page. No new screen, no new item, no menu to learn.
  • Every move it can learn, on hand. A Pokémon in training can switch to any move its form can legally learn, egg moves included, from Cobblemon's own move screen.
  • Builds you can keep. Save up to four builds per Pokémon, with stat points, nature, ability and moves, and swap between them in a couple of clicks.
  • You pay, not the Pokémon. Training costs your own experience by default, so retraining a competitive team is an investment. A server can bill in CobbleDollars (CurseForge) instead.
  • A perfect Pokémon is the price of entry. Training unlocks on a Pokémon that is 31 in all six IVs, whether it was bred that way or brought there with Bottle Caps. IVs stay in the stat formula, so breeding, hyper training and other mods that read them keep working. Once a Pokémon is in training, its summary shows stat points where the IV and EV tabs were.
  • Turn on only what you want. Each replaced mechanic has its own switch and every price can be tuned, all in game, from an operator command or the config screen (Cloth Config, via Mod Menu on Fabric). Prefer mints for natures? Keep them. Want natures retrained instead? Do that. Want both? That is the default.

Requirements

Requires Cobblemon (CurseForge) 1.8.

Recommended, not required: Cobblemon: PlayerXP (CurseForge). Vanilla only pays experience for defeating mobs, and a Cobblemon world has little of that. PlayerXP pays you experience for the battles your Pokémon win, so the currency this mod spends refills from what you are already doing.

Fabric and NeoForge, Minecraft 1.21.1.

🔗 Links

Found a bug or have an idea? Bring it to the Discord.

The mod is free and stays free — you can sponsor the author if it helps your team.

License: "If you make money, I make money" — free to use and redistribute for free; commercial use needs a revenue-sharing agreement. Full terms.


by shiero

The Cobblemon Champions Training Team

profile avatar
Owner
  • 1
    Followers
  • 7
    Projects
  • 22.5K
    Downloads
Donate

More from shieroView all

  • Tree Carve project image

    Tree Carve

    Sneak and right-click a tree with your sword to carve a message into it. Chop the log or strip it with an axe and the message goes with it.

    • 6
    • September 17, 2026
  • Cobblemon Nuzlocke & Soul Link project image

    Cobblemon Nuzlocke & Soul Link

    A Hardcore Nuzlocke referee for Cobblemon: one catch per zone, permadeath, nicknames, level caps, road trainers - plus Soul Link co-op, where linked parties share fates.

    • 564
    • September 17, 2026
  • Routes project image

    Routes

    Physical roads generated in world-gen that connect your world's structures - named routes, towns and areas, with waypoints and full Xaero map integration.

    • 3.4K
    • September 17, 2026
  • Cobblemon Picnic project image

    Cobblemon Picnic

    A Picnic Table for Cobblemon that re-rolls nearby wild spawns on demand — hunt shinies or specific Pokemon without roaming, plus a shiny aura, care and trainer battles.

    • 17.5K
    • September 16, 2026
  • Tree Carve project image

    Tree Carve

    Sneak and right-click a tree with your sword to carve a message into it. Chop the log or strip it with an axe and the message goes with it.

    • 6
    • September 17, 2026
  • Cobblemon Nuzlocke & Soul Link project image

    Cobblemon Nuzlocke & Soul Link

    A Hardcore Nuzlocke referee for Cobblemon: one catch per zone, permadeath, nicknames, level caps, road trainers - plus Soul Link co-op, where linked parties share fates.

    • 564
    • September 17, 2026
  • Routes project image

    Routes

    Physical roads generated in world-gen that connect your world's structures - named routes, towns and areas, with waypoints and full Xaero map integration.

    • 3.4K
    • September 17, 2026
  • Cobblemon Picnic project image

    Cobblemon Picnic

    A Picnic Table for Cobblemon that re-rolls nearby wild spawns on demand — hunt shinies or specific Pokemon without roaming, plus a shiny aura, care and trainer battles.

    • 17.5K
    • September 16, 2026