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RPG Errands

Villagers who want something
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Description

RPG Errands

Villagers ask you for things. Fetching an item, dealing with a mob, or carrying word to somebody in another village.

A gold ! over a villager's head means they have something to ask. It turns into an iron ? once you have taken the errand on.

Features

  • Twenty-seven errands across all thirteen trades and the village at large.
  • A mark over the head of anybody with something to ask, so you read it from the path instead of right-clicking eleven people to find out.
  • Three kinds of asking: fetch something, hunt something, or carry word to somebody else.
  • A promise you can walk away from. Nothing is timed and nothing sits in the corner of the screen. Take one, go and do something else, come back in a week.
  • Favour that means something. Settling an errand moves vanilla's own gossip, which already sets your prices and already spreads between villagers on its own.

About half a village wants something on any given day, and what they want turns over at dawn. A village where everyone has a job for you is a quest hub with thatch on it.

Every errand is a datapack file you can replace, and writing your own takes no Java.

The family

  • RPG Dialogue, the library underneath it all
  • RPG Villagers, names, standing, and an inn in every village
  • RPG Errands, villagers who want something (this mod)

Requirements

Licence

All rights reserved. You may depend on the API and ship the unmodified jar in a modpack. Anything you write for it is yours outright.

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The RPG Errands Team

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