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Snow Real Magic × Serene Seasons

Fixes the missing compatibility between Snow! Real Magic! and Serene Seasons — snow, ice and snowy plants now properly melt in spring & summer, and return each winter. Server-side only.

❄️ Real Magic x Seasons

Compatibility Mod  ·  NeoForge 1.21.1  ·  Server-side Only

Fixes the missing compatibility between Snow! Real Magic! and Serene Seasons — snow, ice and snowy plants now properly melt in spring & summer, and return each winter.


❓ Why this mod?

❌ Without this mod:
Snow! Real Magic! snow accumulates during winter — but when Serene Seasons transitions to spring or summer, all that snow stays on the ground forever. Your world looks like eternal winter no matter the season.

✅ With this mod:
Snow layers, snowy plants, snow-covered slabs & stairs, and ice all gradually melt away as seasons progress. Your world finally looks the way it should — every single season.


🌨️ What gets melted

  •  Snow Layers — SRM snow layers melt gradually, one layer at a time.
  •  Snowy Plants — Snow-covered grass & flowers restore to their original plant.
  •  Tall Plants — Snowy double plants (tall grass, large fern) are fully restored.
  •  Structures — Snow-covered slabs, stairs, fences & walls safely restore their original block.
  •  Ice — Vanilla ice melts to water outside of winter.
  •  Ground Restore — Full snow blocks restore grass, podzol or mycelium depending on the biome.

🍃 Season Behaviour

  •  Spring — Gradual melt begins. Snow slowly disappears.
  •  Summer — Aggressive melt. Snow clears quickly.
  •  Autumn — Minimal melting. World prepares for winter.
  •  Winter — No melting. SRM accumulates snow naturally.

⚙️ Requirements

  • Snow! Real Magic! — Required
  • Serene Seasons — Required
  • NeoForge 21.1.x — Required
  • Server-side only — No client installation needed

Made by EpicSkydex

Snow Real Magic × Serene Seasons Team

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I mostly build mods to fix problems I run into myself. I share them here in case they help your modpacks and servers too. (we don't talk about SeedRay).

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