
Description
β’οΈ Create: Nuclear Shell [ARCHIVED]
"Now I am become Death, the destroyer of worlds."
— J. Robert Oppenheimer
π£οΈ ROAD MAP & PROJECT STATUS
β οΈ Notice:
Create: Nuclear Shell is transitioning to ARCHIVED status.
π Final Updates
Before support is discontinued, a few final minor versions will be released to polish the current content:
| Status | Feature | Description |
|---|---|---|
| π‘ | Final Polish | Minor bug fixes and performance adjustments for the current build. |
| π‘ | Minor Version Releases | Final patch updates to fix critical issues and improve compatibility. |
| β | Multiple Warhead Types | Canceled for this mod (Tactical nukes, dirty bombs, etc.). |
| β | Configurable Yield | Canceled for this mod (Adjust explosion power via config). |
| β | New Crafting Chains | Canceled for this mod (Uranium processing, bomb assembly). |
π End of Support
Following the final minor releases, active development and support for Create: Nuclear Shell will cease completely:
- No further bug fixes or patches.
- No ports to newer Minecraft versions.
- No new features will be added.
π Successor Project
All planned features, major overhauls, and future updates are being moved to a new standalone successor project built on NeoForge without the Alex's Caves dependency.
π Check out the new project: [SOON]
π About
Create: Nuclear Shell is a high-impact expansion for Create: Big Cannons that introduces devastating nuclear artillery capable of catastrophic destruction and lingering radiation effects.
Designed for end-game progression, PvP warfare, large-scale sieges, and apocalyptic modpacks, this addon allows players to craft and launch nuclear shells using Create-based technology.
Once detonated, the shell unleashes a massive explosion, ignites secondary firestorms, and irradiates the surrounding environment, leaving dangerous fallout zones behind.
βοΈ Technical Details
| Category | Details |
|---|---|
| Minecraft Version | 1.20.1 |
| Dependencies | Create: Big Cannons |
| License | MIT |
π¦ Dependencies
This mod requires the following mod to function properly:
π₯ Features
β Current Features
- π£ Massive nuclear artillery shell with new reworked detonation and explosion type
- β’οΈ Persistent radiation zones after detonation
- π Secondary firestorms and environmental destruction
- βοΈ Fully standalone (Alex's Caves dependency completely removed)
- βοΈ Fully compatible with Create: Big Cannons
π Translations
Community translations are welcome!
Currently supported languages:
- β English
- β Russian
- β Ukrainian
- β Chinese
- π§ More coming soon
π Changelog
v3.1.0 (Target for Porting)
- π Removed Alex's Caves dependency — the mod is now fully standalone.
- π οΈ Updated crafting recipe for the nuclear shell.
- π₯ Reworked detonation mechanics and explosion type.
- π Note: Version 3.1.0 will serve as the base for future porting!
v3.0.0
- Initial public release
- Added functional nuclear shell
- Added radiation system
- Added nuclear detonation effects
β FAQ
Q: How do I craft the shell?
A: Use Mechanical Crafters with the updated recipe.

Q: Does the shell explode automatically?
A: No. A fuse is required for detonation.
Q: Can radiation be disabled?
A: Config options are planned for the new successor project.
"We knew the world would not be the same."




