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This map is a replica and remake of the game "Game 65 亡命奔逃" from Challenge Pack with some optimizations to the original gameplay and rules, and the addition of a class system

Description

This map is a replica and remake of the game "Game 65 亡命奔逃"from 競技拍 with some optimizations to the original gameplay and rules, and the addition of a class system, aiming to retain the essence of the original as much as possible. I am not a professional, nor even a forum moderator, in terms of map building or commands; I simply create maps in my spare time. Please leave a message if you have any questions or discoveries.

本地圖是以競技拍中 "Game65亡命奔逃"為原型進行復刻及重製的 當中有一些對原作玩法及規則上的優化並加入職業系統 已盡量保留原作的味道 帶個頭盔 本人並非一個專業 甚至壇長建築或指令的人 我亦只是用空餘時間去建造地圖的人 如有任何問題或發現 可留言反饋


Game Rules:
遊戲規則:

1. Recommended number of participants: 6-8 people
    遊玩建議人數:6-8人
2. Each game has a time limit of 5 minutes (300 seconds).
    每局遊戲限時為5分鐘(300秒)
3.The game is turn-based, with players divided into 5 runners and 1 pursuer.
    遊戲以回合制形式進行 玩家分為5名奔逃者和1名追殺者
4.The runners' objective is to survive, escape the pursuers, and reach the final room.
    奔逃者的勝利條件為生存下去 逃過追殺者的追擊並到達最終房間 
5.The pursuers' objective is to kill all the runners
    追殺者則以殺死所有奔逃者為最終目標 
6.The map contains 5 different transition rooms, each with a mechanism. The runners must activate a button and wait for the mechanism to open.
    地圖中有5個不同的轉場房間在每個房間裏皆設有機關 奔逃者必須啟動按鈕 並等待機關開 
7.Before the mechanism is activated, the runners need to cooperate to prevent their pursuers from entering the transition room.
   Once the mechanism is activated, the transition room will close, preventing the pursuers from advancing.
   At this point, the runners can advance ahead of the pursuer.
   The pursuers must take other routes to reach the next location.
    在等待機關開啟之前 奔逃者需要互相合作阻止追殺者進入轉場房間
    當機關啟動後 轉場房間會關門阻止追殺者繼續前進
    此時奔逃者可以比追殺者較先前進
    而追殺者則要通過其他道路才可以到達下一個場地 
8.Arrows are provided in various locations for runners to collect (each can only be taken once).
   不同場地中皆設有箭矢供奔逃者拿取(每個只限取一次)


Scoring:
計分: 
Pursuer:
追殺者: 
1 point for each runner who dies.
2 points for reaching the final room.
2 points for running out of time.
每當有奔逃者死亡可得1分
到達最終房間可得2分
耗盡時間可得2分

Runners:

奔逃者: 
The first three deaths earn 2 points
The fourth death earns 3 points
The fifth death earns 4 points
Reaching the final room earns 6 points.
首三個死可得2分 
第四個死可得3分 
第五個死可得4分 
到達最終房間可得6分