File Details
vivid_torrential_changes.zip
- R
- Apr 18, 2014
- 1.01 MB
- 168
- 1.7.4
File Name
vivid_torrential_changes.zip
Supported Versions
- 1.7.4
- new wheat model (makes 14 models)
- new ghast skin (normal/firing)
- new sheep skin
- new sheep wool texture
- changed pig skin
- new slime block texture
- new ice texture
- new cobblestone 24x texture
- new cobblestone CTM 24x random textures
- new mossy cobblestone 24x texture
- new oak planks 24x texture
- changed furnace GUI
- changed anvil GUI
- changed creative inv scrollbar
- new drum note (above cobblestone)
- new bass note (above wood) note (distorted/metal guitar)
- changed skull icon sizes to better match zombie skull
- fixed stone bricks random CTM (+added more)
- fixed tallgrass random CTM (was broken with new vanilla models) and added 1 more
- improved glass CTM (more out-of-the way)
- changed stained glass CTM to match glass CTM changes
- fixed snow shading on model (vanilla issue)
- fixed button inventory mesh
- temporarily removed fence CTM (will be added into vanilla next version)
- fixed UV issues (aspect) iron bars
- fixed UV issues doors
- improved lang file
- improved menu texts
Caveats
Fence CTM removed due to visual oddities with new model system, will be re-added into vanilla using the next snapshot if their features are released as planned.

