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Vivid Torrential Changes

A colorful pixel-art resource pack specializing in optimization and using of all features possible.

File Details

vivid_torrential_changes.zip

  • R
  • Apr 18, 2014
  • 1.01 MB
  • 168
  • 1.7.4

File Name

vivid_torrential_changes.zip

Supported Versions

  • 1.7.4
  • new wheat model (makes 14 models)
  • new ghast skin (normal/firing)
  • new sheep skin
  • new sheep wool texture
  • changed pig skin
  • new slime block texture
  • new ice texture
  • new cobblestone 24x texture
  • new cobblestone CTM 24x random textures
  • new mossy cobblestone 24x texture
  • new oak planks 24x texture
  • changed furnace GUI
  • changed anvil GUI
  • changed creative inv scrollbar
  • new drum note (above cobblestone)
  • new bass note (above wood) note (distorted/metal guitar)
  • changed skull icon sizes to better match zombie skull
  • fixed stone bricks random CTM (+added more)
  • fixed tallgrass random CTM (was broken with new vanilla models) and added 1 more
  • improved glass CTM (more out-of-the way)
  • changed stained glass CTM to match glass CTM changes
  • fixed snow shading on model (vanilla issue)
  • fixed button inventory mesh
  • temporarily removed fence CTM (will be added into vanilla next version)
  • fixed UV issues (aspect) iron bars
  • fixed UV issues doors
  • improved lang file
  • improved menu texts

Caveats

Fence CTM removed due to visual oddities with new model system, will be re-added into vanilla using the next snapshot if their features are released as planned.