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Vivid Torrential Changes

A colorful pixel-art resource pack specializing in optimization and using of all features possible.

File Details

vivid_torrential_changes.zip

  • R
  • Dec 13, 2013
  • 968.60 KB
  • 187
  • 1.7.4

File Name

vivid_torrential_changes.zip

Supported Versions

  • 1.7.4

Vanilla Changes:

  • new stained clay textures (16 textures previously default)
  • new roofed oak sapling (previously default)
  • new clownfish icon (previously default, now "shrimp")
  • redid dandelion texture
  • redid clock animation

MCpatcher changes:

  • new stained glass CTM (relies on new custom colors functionality to use 1 classic ctm sheet)
  • new individual CIT spawn eggs (only 8 )
  • new fence texture (previously derived)
  • new mossy stonebrick horizontal CTM
  • new stonebrick top/bottom (for regular, mossy, and cracked)

Caveats

Classic stained glass CTM introduced in this version requires an up-to-date version of MCpatcher (4.3.1) and Custom Colors to be enabled-the Custom Colors functionality that it uses was introduced in this version.

This new feature allows me to recolor 1 classic CTM sheet (which is 59 tiles, so at 15x15, is 13275 pixels) instead of using 16 pre-colored sheets (which would be 944 images, or 212,400 pixels) which not only saves storage and processing time, but also required work for me. So really this feature makes a large set of textures that would otherwise seem "over the top" economic in my case.