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Adds new sprites to distinguish firework effects in fireworks items

Description

This pack requires OptiFine to work.

 

Ever been bummed because you don't identify which effects your fireworks have while being in your inventory?

This pack fixes exactly that, changing the sprite of the firework rocket item depending on his flight and fire charge effect!

 

How does it work:

The pack takes care of OF's CIT properties and identifies which is the explosion type of the first firework charge on the rocket, changing his texture accordingly

It also checks the flight duration, changing the firework's texture length.