Skelun's XP Reward System

Earn XP from more sources!

File Details

Skelun's XP Reward System v2.5

  • R
  • Jul 19, 2025
  • 72.15 KB
  • 48
  • 1.21.8+14

File Name

skelun-xp-reward-system-v2-5.zip

Supported Versions

  • 1.21-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

You don't need to use the start function anymore.

Copper Tools will be added as soon as it releases. 

ADVANCEMENTS

- Added ADVANCEMENTS for all categories — You will now be rewarded for milestones!!

CUTTING


- Added support for the new Pale Oak
- Added support fo Cherry Log
- Added the "wood" and "hyphae" variations for all the logs and stems
- Added "stripped" variations for all the logs, woods, stems and hyphaes
- Removed "planks" since it doesn't spawn naturally and can be abused

FARMING

- Added Moss Block and Pale Moss Block to the Farming Counter

TRAVELING

- Added support for Boat Variations (oak boat, cherry boat, chest boats, etc)
- Added support for the new Happy Ghast
- Fixed an issue with "Ice Boating" detection in multiplayer
- Fixed an issue with "Rail Bug" detection in multiplayer

LATE GAME

- After level 100 you receive more XP

BALANCING

- Blocks that are too easy to cut now only counts as a quarter of a normal block (was half)
- Nerfed XP obtained from mining the hardest blocks (obsidian, crying obsidian)
- Nerfed XP obtained from traveling

CODE

- Changed some variables to make it easier to update
- Improved substantially the overall efficiency of the code
- Fixed A LOT of problems that I overlooked for a long time
(These are not nerfs just fixes)
- Doubled the CUTTING DELTA to compensate time to cut | 15 -> 30
- Doubled the DIGGING DELTA to compensate time to dig | 32 -> 64
- Doubled the FARMING DELTA to compensate time to break/harvest | 24 -> 48