[Royal Void]1_3.zip
What's new
In this update, I modified some textures frm vanilla, redited recipe ui elements to match the current containers ui design, and other visual fixes/improvement. I will now list the changes i made:
Changelog v1.3
-16x16 Particle effects has a new look, more lively and less clutter (I will upload this into a seperate texture pack, incase anybody wants to use it for a texture pack they want to use)
VANILLA
NEW

-End sky texture just a single color instead of the vanilla noisy end sky, kept the end flash. or maybe i could reduce the noise of the vanilla texture but for now i will stick to the plain dark purple color.
VANILLA
NEW

-Sword texture has been reworked, kept the shading and just recolored the guard and pomel to match sword colors. Removed 1 pixel from pommel bottom left corner.
OLD v1.2
NEW
-Gave pumkin blur transparency so you can still see
VANILLA
NEW

-Recipe book Ui elements now matches the current containers gui. Made the recipe book icon slightly darker and remove the black border
OLD v1.2
NEW

-Modified the water texture to remove some of the animations for better clarity (Shaders may affect clarity)
VANILLA
NEW

-Modified fire texture down by 3 pixels to reduce height of player fire prespective and made the colors a little darker than the vanilla
VANILLA
NEW

-There are some containers ui that have progress elements like furnace and brewing stand where it has a gray background that doesnt match the ui background, I have fixed it by giving it a transparent background for the flame and arrow.

-minor fixes
That sums up v1.3 update, if there is anything broken feel free to comment and i will fix. As of right now I am thinking of a design for tool tip border. Till then enjoy.
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