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Puffish Skill Leveling - Template

This Template covers many key features of the mod, including imbue based, hidden, and gated skill requirements.

File Details

template_pack_v4 w/ loot config

  • R
  • Feb 16, 2026
  • 15.91 KB
  • 40
  • 1.20.1

File Name

template_pack.zip

Supported Versions

  • 1.20.1

Template Datapack v0.17.2

New Skills

Berserker Rage (Combat) — Toggle skill with Slot 2 keybind and 30-second cooldown. Grants Strength II and +20% attack speed with protected effects that survive milk/death.

Berserker Stance (Combat) — Hybrid toggle+multi-level skill with Slot 3 keybind and 10-second cooldown. +1 to +5 attack damage based on level, with per-level disable feedback.

Night Vision (Utility) — Toggle skill with Slot 1 keybind. Grants permanent Night Vision with protected effect.

Focus (Utility) — Hybrid passive+toggle skill with Slot 4 keybind. Levels 1–2 grant passive speed, Level 3 unlocks a toggle that grants Haste I.

Dragon's Breath (Offense) — Hidden skill requiring Strength 5 + Haste 5. Costs 10 points and grants +50% attack damage.

Ancient Toughness (Ancient) — 5-level skill, imbue-only acquisition. +1 Armor Toughness per level.

Unstoppable (Ancient) — 5-level skill, imbue-only acquisition. +0.2 Knockback Resistance per level.

Hidden Mastery (Ancient) — Hidden skill with cross-category prerequisites (Toughness 3 + Speed 3). Grants +10 Max Health and +10% Speed.

Gated Power (Ancient) — 3-level skill with progressive per-rank gating via required_skill_for_level. Level 2 requires Luck 2, Level 3 requires Toughness 5.

New Category

Ancient Mastery — Locked behind Focus Level 3 from the Utility category (cross-category gate). Contains imbue-only and hidden skills for endgame progression.

New Systems Showcased

Toggle Skills with keybind slots, cooldowns, protected effects, hybrid patterns, and per-level disable behavior

Category Gating with cross-category prerequisite requirements

Loot Mode Variants — both (Combat/Utility), tome_only (Offense), imbue_only (Ancient)

Universal Loot Injection — 4 entity drop tiers (Common/Mid/Elite/Boss) and 3 chest tiers (Village/Dungeon/Endgame) with scaling quality

Skill Imbue on Loot — Equipment drops with pre-imbued skills, dimension-based scaling (25%/50%/75% for Overworld/Nether/End), and distance-from-spawn level scaling

Stackable Skill Type — Armor Plating and Haste use the stackable reward type with mastery bonuses at max level

XP Cost Expressions — Arcane Striker uses level * 5 + 10 formula for enchantment costs

Boss Loot — Wither and Ender Dragon drop Tomes of Clear Mind, Greater Clear Mind, Progression, Cleansing (3 tiers), high-level Skill Tomes, and Skill Charms