File Details
(v1.5.0) Mounts of Mayhem
- R
- Dec 10, 2025
- 8.83 MB
- 1.0K
- 1.21.11+37
File Name
Morrowind SFX Overhaul.zip
Supported Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
The update for Mounts of Mayhem (1.21.11) is here! This is a HUGE update with a lot of additions. Please read the whole log if you feel so inclined.
Additions:
Sounds for the Vault:
- Activate
- Deactivate
- Eject Item
- Close Shutter
- Open Shutter
- Insert Item
- Reject Item
- Reject Rewarded Player
Sounds for Chests:
- Regular
- Ender Chest
- Copper
Sounds for Nether/End Portals:
- Trigger
- Travel
- End Portal Spawn
Sound for the Challenge Complete toast.
Sounds for End Flashes.
Sounds for various ambiences (vanilla sounds are retained):
- Underwater additions
- Basalt Deltas additions
- Crimson Forest additions
- Nether Wastes additions
- Soul Sand Valley additions
- Warped Forest additions
Sounds for the Zombie Horse:
- Idle
- Hurt
- Death
Sounds for the Nautilus, Baby, and Zautilus:
- Idle
- Hurt
- Death
- Eat
- Dash
- Dash Ready
- Equip Armor
- Unequip Armor
- Equip Saddle
- Equip Saddle Underwater
- Unequip Saddle
Sounds for Trident:
- Throw
Sounds for Crossbow (everything but QC3 is time stretched, I couldn't think of anything else):
- Load
- Quick Charge 1
- Quick Charge 2
- Quick Charge 3
Sounds for Spear:
- Charge
- Charge Wood
- Jab
- Jab Wood
- Hit
- Hit Wood
- Lunge 1
- Lunge 2
- Lunge 3
Sounds for the Camel Husk:
- Idle
- Hurt
- Death
- Dash
- Dash Ready
- Eat
Sounds for the Camel:
- Dash
- Dash Ready
Sounds for the Parched:
- Idle
- Hurt
- Death
Additional sounds for mobs eating:
- Armadillo
- Camel
- Dolphin
- Donkey
- Fox
- Goat
- Screaming Goat
- Llama
- Mooshroom
- Mule
- Sniffer
- Strider
Sounds for equipping and removing horse armor and saddles
Adjustments:
- Moved certain existing sounds to different locations
- Renamed some sounds internally
- trident_riptide was replaced with enchant1 from the Enchanting Table, as it was the same sound
- Removed Sword sound strong because it was a dupe of crit
Fixes:
- The fourth sound for turning book pages should play now, as it wasn't registered before
- Actually removed both the wolf armor sounds due to being dupes of leather and generic

