Changelog
New Textures
- Soulspoiler's Scepter
- Ekah's Anger, Hrminir's Frosted Eye
- Sketched Cascade & Fleshbreaker
- Sahra Ib - Consumption
- Rootweave Diadem, Dryadic Temptation
- Angler's Lure, Lieutenant's Storm
- Veil's Horizon, Seeker's Pursuit, Pyrrhic Greaves
- Silverthread Raiment
- The Kaul Spiders (Fire, Water, Earth and Wind Vassal) have got new textures
- Heart of Astaroth (Cyan Boss) has got a new texture
Remade / Tweaked Textures
- Refound Knowledge (Lime Delve Mat) has been remade
Bug Fixes
- Angler's Rod (R1 T3) no longer gains a pixel in the bottom left when you cast it
Miscellaneous Changes
- Renamed and relocated gilded_quiver.json to quiver.json, and moved it to the base source_models folder
- Added a new source model, handheld_rod
NPC Pack-Related Things
We've modified the villager model again, allowing for Alex / 3 Pixel Arm support for NPCs, as well as adding a new idle animation to villagers! Specifics are listed below.
- Added a new element to the arms which allows us to give NPCs 3 pixel thick arms. While this isn't currently used very much, it will be used in the future significantly. Expect lots of skins to be backported.
- Villagers now have an idle animation. They swing their arms around like a default player's idle animation now
- Bhairavi and Izzy have been given 3 pixel (Alex Model) arms
- Fixed Izzy having a missing part of their hand
- Artol has been updated to better match his description in game