MineTrigger_Resource_v0.4.3.zip
What's new
MineTrigger Resource Pack v0.4.3
New Trigger Item Artwork
Updated the MineTrigger companion Resource Pack with dedicated visuals for the new v0.4.3 combat and lifecycle items.
Force Blaster
- Added a dedicated Force Blaster texture and model.
- No longer visually reuses another gun or generic weapon.
- Designed to visually communicate its short-range force / knockback role.
Trigger On
- Added a dedicated Trigger On item texture.
- Used in hotbar slot 7 while the player's Trion body is inactive.
- Provides a visually recognizable activation control.
Trigger Off
- Added a dedicated Trigger Off item texture.
- Replaces Trigger On in slot 7 while the player's Trion body is active.
- Provides a distinct shutdown-state visual.
Hotbar Presentation
The Resource Pack now visually supports the new control layout:
- Slot 7: Trigger On / Trigger Off
- Slot 8: Empty
- Slot 9: Bail Out
This gives MineTrigger's combat hotbar a clearer separation between combat Triggers, body controls, and emergency escape.
Existing v0.4 Assets Preserved
- Kogetsu
- Raygust
- Shield
- Grasshopper
- Bagworm
- Asteroid
- Hound
- Egret
- Trigger Holder
- Bail Out
- MineTrigger loading background
- Loading logo
- Intro branding
- Custom menu and overlay artwork
Loading & Branding
- Preserved the custom MineTrigger loading-screen presentation.
- Preserved custom first-join / intro branding.
- Preserved the MineTrigger visual identity introduced during the v0.4 modernization pass.
Auto-Enable Compatibility
- Remains compatible with DAI 1.9.9 automatic companion Resource Pack handling.
- Preserves the stable:
companion_id: minetrigger
- Existing older MineTrigger companion packs can continue being replaced by newer matching versions.
- Unrelated user-selected Resource Packs remain untouched.
Compatibility
- Synchronized with MineTrigger DataPack v0.4.3.
- Existing MineTrigger model and texture mappings remain supported.
- No working v0.4.x assets were intentionally removed.
This mod has no additional files

