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Unofficial Lum fork that enables shader support.

Description

Lum for shaders [unofficial LabPBR fork]

This is an unofficial fork of Lum for BetterNether & BetterEnd.

It implements emissives using LabPBR (standard shader material format).

What it does

It adds shader compatibility to Lum emissives.

Originally, Lum uses BCLib emission format, which requires individual shader editing or compatibility mods to work with shaders. LabPBR works for most shaders out of the box.

Screenshots

Lum OFF

Lum ON

Troubleshooting

To see emission in game don't forget to turn on LabPBR support in your shader. Almost all popular shaders support it, it's usually located in the "Materials" tab.

The resourcepack should work for versions 1.19+.