[If you have villager and illager mods, or have mods in general, i recommend using ETF & EMF mod instead of Optifine in order for mod compatabilities to work]
This is a pack from the "Human Era" series, since this is the first Human Era pack, this paragraph will explain the series, it's a series that reshapes Minecraft into something else with a more immersive and realistic way to integrate humans, and it wont be just about adding humans, but also make other mobs have a feel of something more mystique and less cartoony. I wont explain any further.
It turns villagers into player models while retaining the vanilla style mixed with my style, including the wandering trader, iron golem, illagers, and zombies. There are 70 villager textures in total, containing diversity and many differences and similarities while still keeping the same style.
What makes this pack different from other villager packs is that i'm basically also rewriting the story about villagers and illagers, like, the iron golem and ravager you see, they're not like some normal golem or a beast, the one has soldiers and a small mecha, and the ravager being a robot beast, those zombies being more realistic, I'm essentially writing a different story on this one.
If you love my packs and other stuff that i make, and you wanna give support, you can support by donating just around 3-5$, small donations are accepted.
Your donation will help me alot on my current financial situation and the development. Thank you!
alot of these mod compatabilities takes time and effort, especially when you need to cover, not just the villager professions, but also these illager mobs and other related mobs that have unique design and function, but i dont make much revenue on Curseforge and Modrinth like i used to, so i would appreciate it if you could donate, like, atleast just 3-5$, not many have been donating sadly, like, i'm not asking for 20$ 50$ or 100$, just 3-5$, i really appreciate it if you just donate small amount, i live in an economically struggling nation, I'm doing everything i can just to get by and to help out my family, and i wanna also make money doing what i love as a safety net and so that i can do more of these updates. Genuinely thank you if you do:
Supported Mods:
The mod compatability is mostly for newer versions above 1.14
- Ars Nouveau - Beach Party - Beautify - Blue Skies - Chefs Delight - Domestication Innovation - HWG - MCA Reborn - Meadow - Miskatonic Mysteries - MNA
- Lightman's Currency - More Mob Variants (Needs interesting zombie concept to complete) - Takes a Pillage (except skirmisher for some reason) - Villagers Plus - Vinery - Guard Villagers
- Illagers Wear Armor (Still Unavailable for Freshani Activator due to complications)
- Scorched Guns
- Villgers In Buckets - Applied Energetics 2 - AE2: Better Villagers - The Conjurer - Garbage Collector Villager - Mushroom Villager Trader - Tough As Nails - Vampirism - Wares - Illagers in Disguises
- Biomes We've Gone - Biomes O Plenty - Biomes You'll Go - Regions Unexplored - Workers (Professions dont work unfortunately :( ) - Create: Better Villagers
- Hunter's Retur - Enchanter Mob - Bagusmob - Tax Ocean Villagers - Point Blank - Iron's Jewelry - The Pillager Legion (Only Male, Mod does not have extractable model)
Easel Does It - Silent Gear - Nature Spirit - Pirates
- Realm RPG Quests
- Tax' Biome Trader - Villager Enchanter - Deep Dark Trader - Bakery Villager Trader - Leaf Villager - Music Villager - Nether Villager Trader - Ocean Trader - Illager Trader - Spooky Music Trader - DJ Villager - Biomes Weve Gone - ChangShengJue (Part 1)
- Summoner Scrolls - Lumberjack Villagers - Still Life - Hunter Villager Trader
- Non Wandering Trader - Better Fossils - Mugging Villagers
- Illager Chef - Illage & Spillage - Cobblemon Paleontologist - Nycto - Bountiful NPC - The Graveyard - Loot n Explore - Frostiful - Fangs n Claws - Ender Villagers
INSTRUCTIONS, ISSUES, AND FAQ (Open the spoilers button):
[PACK] HOW TO USE THESE "MICROPACKS":
Micropacks are small resource packs that modify the model or the texture of the pack, to do this, you go to the link above to download the micropacks files, the bitly link, extract the micropacks folder, and then select any micropacks that you want to use, and then drag them on resourcepacks folder, and then apply above the main pack file. If the micropacks show errors, press fn+f3+t, if it still is broken, please message me on Curseforge
[PACK] HOW TO FIX THE IRON GOLEM SPAWN ERROR, OR ANY POSSIBLE ERRORS OF MOB RENDERS WHEN APPLYING MICROPACKS (1.20+):
Since ETF and EMF mod prioritize speed and efficiency, errors such as Iron Golem from HE:V&I spawning invisible when using micropacks, to fix this, if you are on a laptop, use the keys Fn+F3+T, or if you are on PC, use the keys Fn+F3+T
Or, if that does not work, try to unapply and reapply the micropack
[PACK] HOW USE THIS PACK ON OLDER VERSIONS (1.8.9 - 1.16.5):
Anyways, to do this, you open the micropacks file, go to micropacks folder, and then go to old version archives folder, grab the desired version (Flat means no tits), put it on resource packs folder, apply it above the HE:VI or HVO pack. If there are some issues, please let me know.
[PACK] HOW TO MAKE MOBS SPAWN ONLY FEMALE OR MALE GENDER: Open the micropacks file, go to texture spawn folder, go to gender benders folder, go to either male or female only folder, pick the male or female only zip file and drag it to resourcepacks folder, and then apply it above the main pack file ingame.
[PACK] HOW TO APPLY FRESH ANIMATIONS ACTIVATOR: 1. Go To Files. 2. Click on Either HEVI or HVO (abbreviated of 2 versions of the packs). 3. Scroll down Just A Bit & Go To "Additional Files". 4. Download the FreshAniActivator on Files. Include FA Zombies 1.20 if you are on 1.20.1. 5. Put it on Resource Packs Folder. 6. When Applying, Make Sure It's Arranged Above The Main Villager Pack. If You Are Using A Modpack That Has This Pack, Apply FreshAni Above The "Mod Resources" or "Modpack Resources". (2nd Method since FreshAni only officially updates on Curseforge Every 3 Months, While The FreshAni micropack inside the main pack file are updated once or twice a month): 1. Open the micropacks file you downloaded on the link 2. Go To Micropacks Folder 3. Go To Modifiers Folder. Go To FA Zombies 1.20 Folder Also If You Are On Version 1.20.1 4. Grab FreshAni Activator. Include FA Zombies 1.20 If You Are On Version 1.20.1 5. Put it on Resource Packs Folder. 6. When Applying, Make Sure It's Arranged Above The Main Villager Pack. If You Are Using A Modpack That Has This Pack, Apply FreshAni Above The "Mod Resources" or "Modpack Resources".
[PACK] HOW TO SPAWN ONLY THE IRON GOLEM KNIGHT VARIANT: Open the micropacks file, go to texture spawn folder, go to iron golem folder, there are 3 options, f only, m only or p (player) only, drag either to the resource packs folder, and then apply it above the main pack file ingame.
[PACK] WHY THE HELL DO THE ZOMBIES LOOK LIKE THAT:
I need to connect the zombies to the HUMANIZED and PLAYERIZED villagers and illagers, in addition on making them more immersive and realistic, so it is 100% justified to change the zombie texture and has always been consistent within the Human Era: Villagers & Illagers line since DAY 0.
[MOD] HOW TO FIX SLEEPING VILLAGERS ON SLEEP TIGHT MOD: Go in \.minecraft\config and open the sleep_tight-client file with windows notepad. Scroll down. When you see "sleeping_villagers_eyes = true", Change the setting "true" to "false".
[PACK] HOW TO REMOVE CERTAIN MOBS:
Theres a micropack that removes only certain mobs, you refer to the Micropacks instructions above, you extract the micropack files, go to removers, and pick any resource pack, then drag it to the resource packs folder and apply it in game above the main pack.
This pack is suppose to make certain humanized mobs more human, like more than just a reskin, but I guess some people are like that, and i have to accept it.
[LEGAL] WHAT TO DO IF YOU WANNA MAKE A PACK THAT CHANGES THE AESTHETIC, THE TEXTURE, OR THE CEM MODEL:
Since I'm implementing some strict copyrights despite being open for use of files, what i will be discussing is the change of the aesthetics, and maybe some of the files.
If you wanna make a cottagecore or sci fi, maybe hd version of this pack, maybe a different theme, or an Epic Fight mod for Human Era: Villagers & Illagers, you should only release the modified file and not all of the HE:V&I files if the goal is to release a modification of certain features specifically made to be applied to HE:V&I. This will benefit both the creator of this pack and the people who release the modification.
Solo developer from Philippines -- I develop resource packs -- 3d minecraft art on Patreon -- I do skins, models and render comissions, message me -- If you wanna support me, you can donate 3-5$ to support, thank you