Description
Overview
This resource pack adds emissive ore textures to the Stay True Resource Pack
If you're using this with my Glowing Emissive Ores Resource Pack then make sure to put "Glowing Emissive Ores - Stay True" above it
Don't want certain blocks being emissive?
If you don't like certain blocks being emissive for example coal ore then you can open up the resource pack and delete the emissive texture for that ore. I personally remove coal ore as it can look brown when emissive with shaders turned on. Here's an example:
- Navigate to "assets/minecraft/textures/block"
- Delete coal_ore_e (emissive textures end with "_e"
⚠️Requirements:
NeoForge Requirements:
Option 1 (1.21 and 1.21.1)
- Continuity
- Sinytra Connector - (Makes Fabric mods work on NeoForge)
- Sodium (NeoForge Version, 1.21.1+) or Embeddium
Forge Requirements:
Option 1 (1.16.5 to 1.21.1)
Option 2 (1.18.2 or 1.19.2)
Option 3 (1.20.1, 1.21 or 1.21.1)
- Continuity
- Sinytra Connector - (Makes Fabric mods work on Forge)
Option 4 (Not recommended)
Fabric/Quilt Requirements:
Option 1 (Highly recommended) (1.18.2 to 1.21.5)
- Continuity – (Only supports Emissive textures on version 1.18.2 or higher)
- Sodium - (Not needed but I highly recommend this)
- Indium - (Only required if you're using versions of Sodium lower than 0.6)
Note: versions of Sodium lower than 0.6 are known to cause Z-fighting issues when combined with Continuity.
Option 2 (1.16.5 to 1.21.1)
Option 3 (Not recommended)


