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3D models for your regular tools and weapons, and more!

Description

Titlecard

Description:

Equipment: 3D Retailor is a resourcepack tailored to those who like their belongings a little more 3D!

As such, it changes the default 2D sprites of your tools and weapons into 3D models!

The pack includes:

  • Pickaxes, Axes, Shovels, Hoes and Swords of all 6 basic materials,
  • Bow and Crossbow,
  • Mace,
  • Clock, Compass and Recovery Compass,
  • Bucket and all its variants.
  • Brush, Spyglass, Shears, Flint and Steel and Goat Horn,
  • Fishing rod, Carrot on a Stick and Warped Fungus on a Stick

Name-based custom models!

The pack also includes custom models for a few items if you rename them on the anvil, the list includes:

  • Swords -> Broadswords 

    Iron sword -> Iron broadsword

    Golden sword -> Golden broadsword

    Diamond sword -> Diamond broadsword

    Netherite sword -> Netherite broadsword

  • Axes -> Heavy handaxes

    Iron axe -> Iron heavy handaxe

    Golden axe -> Golden heavy handaxe

    Diamond axe -> Diamond heavy handaxe

    Netherite axe -> Netherite heavy handaxe

  • Shield -> Heater shield

    Heater shield

    Golden heater shield

    Diamond heater shield

    Netherite heater shield

  • Shield -> Kite shield

    Kite shield

    Golden kite shield

    Diamond kite shield

    Netherite kite shield

  • Shield -> Tower shield

    Tower shield

    Golden tower shield

    Diamond tower shield

    Netherite tower shield

  • Shield -> Round shield

    Round shield

    Golden round shield

    Diamond round shield

    Netherite round shield

  • Shield -> Oval shield

    Oval shield

    Golden oval shield

    Diamond oval shield

    Netherite oval shield

  • Shield -> Buckler

    Buckler

    Golden buckler

    Diamond buckler

    Netherite buckler

  • Mace 

    Ball mace

    Flanged mace

    Spiked mace

Attention! As these shield variants are custom item models and not entity models, they do not support banner patterns! Hence why the default shield is unchanged.

Mod-dependent functions:

  1. The Trident, Arrow and Spectral arrow models require Optifine or alternatively Entity Model FeaturesEntity Texture Features
  2. Emissive textures require Optifine or alternatively MoreMcmeta (Forge) + MoreMcmeta Emissive Textures (Forge) / MoreMcmeta (Fabric) + MoreMcmeta Emissive Textures (Fabrc)
  3. Custom name-based item models require Optifine or alternatively CIT Resewn

Backslot mod compatibility:

If you are using the Backslot mod, make sure to download the version of the pack that's compatible with it!


Check out my other project!

 

Special thanks to my friend Miriam

 for providing input and helping me

through the creative process!