File Details
Dee's Extended Equipment (v1.2)
- R
- Jul 25, 2022
- 673.29 KB
- 313
- 1.19+5
File Name
Dee's Extended Equipment.zip
Supported Versions
- 1.19
- 1.18
- 1.17
- 1.16
- 1.15
- 1.14
- Added many more new CIT items:
- Cinquedea (for swords)
- Greatsword (for swords and axes)
- Ladle (for shovels)
- Mace (for swords and axes)
- Mattock* (for pickaxes and hoes)
- Partisan (for swords)
- Paxel* (for axes, pickaxes, and shovels)
- Scimitar (for swords)
- Shortsword (take a guess)
- Warfork (for swords)
- Warscythe (for swords and hoes)
- Added two new types of shield:
- Buckler
- Parma
To clarify, these shields cannot display banner patterns. I'll be looking into if its possible for the future, at the very least I'll probably add base colors through adding a color before the name or if its possible through certain NBT data tags.
- Split mace and morningstar into separate items; added new mace textures for swords and axes
- *Changed the pre-v1.2 mattock to the "paxel," added new mattock textures for pickaxe and hoe
- Changed the pistol to be for the crossbow rather than the bow (and added necessary textures)
- Golden horn now looks for "golden" as keyword instead of just "gold"
- Claymore can now be applied to axes as well
- Sickle can now be applied to swords as well
- Updated morningstar textures
- Updated dagger textures and model
- Updated gladius textures
- Updated greataxe textures
- Updated greathammer textures
- Updated katana textures
- Updated paxel* textures
- Updated pitchfork textures
- Updated waraxe textures
- Updated netherite polearm equipment to have uniform poles
- Removed cloth parts from all textures (looked a bit weird in retrospect)
- Moved around a LOT of files inside of the resource pack to make finding certain things easier; all textures are in /textures, all models are in /models, and so on.
Not sure how many more updates this pack will have, but I currently have a list ready for everything (a little more content than this update) that I plan on adding in v1.3, so stay tuned! :)