File Details
dark-swarm-v1.7.0b.zip
- R
- Oct 29, 2022
- 440.23 KB
- 80
- 1.19.3+4
File Name
dark-swarm-v1.7.0b.zip
Supported Versions
- 1.19-Snapshot
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
1. New feature: the datapack difficulty scales with "approximate player level". The goal is to make it slightly easier early game:
2. More performance improvements. Using more dx/dy/dz and world selectors to prevent scanning all entities
3. Phantoms are now being insta-killed during Dark Night (they're annoying and actually impossible to prevent from spawning if sleep is disabled + everyday night frequency)
- Overall change: early game=easier, late game=unchanged
- The "approximate player level" is calculated using number of Dark Nights player has lived through and whether they have some major advancements
- The mobs' hp and damage for early game is now 75% of what it used to be before this patch and scales to 100% with "approximate player level"
- The spawn rates are also lower during early game - Darkness mobs spawn slightly slower for new players
- player in new world who doesn't even have iron armor = treated as "low level"
- player who lived one night, has iron armor = "mid level"
- player who lived through few nights and has diamond armor already = treated as "high level"
2. More performance improvements. Using more dx/dy/dz and world selectors to prevent scanning all entities
3. Phantoms are now being insta-killed during Dark Night (they're annoying and actually impossible to prevent from spawning if sleep is disabled + everyday night frequency)

