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Replaces some skeletons with bogged

Description

Bogged Backport

Replaces some skeletons in swamps and mangrove swamps with bogged. This affects only the texture and model of the mob.

Dependencies

Forge:

  • OptiFine

Fabric:

Customise Spawning

To customise the way bogged spawn, replace the contents of the file assets/minecraft/optifine/random/entity/skeleton/skeleton.properties in the pack archive with one of the code snippets below.

  • Some skeletons in swamps are bogged (default):
textures.1=3
biomes.1=!swamp !mangrove_swamp

textures.2=2-3
weights.2=5 1
biomes.2=swamp mangrove_swamp
  • All skeletons in swamps are bogged:
textures.1=3
biomes.1=!swamp !mangrove_swamp

textures.2=2
biomes.2=swamp mangrove_swamp
  • Chance of a bogged in any biome:
textures.2=2-3
weights.2=1 10

Project page on Modrinth.