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Adds new monster variants depending on their biomes.

Description

Requires Optifine to work!

 

You can name the mobs to get their corresponding textures. (List of names written below)

 

There are 4 different rarity of the variants you can find:

-Common: They always spawn in their corresponding biomes

-Uncommon: They don't spawn 100% of the time but you'll still find them often in their corresponding biomes

-Rare: There's only a small percentage chance of them spawning in their corresponding biomes

-Extremely Rare: Usually you can only find them if named or if they're spawned trough unnatural means in their corresponding biomes

 

Creeper 

Common Variants - Common - Snowy - Dark - Desert - Swamp - Deep - Lush - Jungle 

Uncommon Variants - Sunflower - Flowering 

Rare Variants - Sculk 

Extremely Rare Variants - Nether - Warped - Soul - End - Red Mushroom - Brown Mushroom

 

Skeleton

Common Variants - Common - Desert - Snowy - Jungle - Swamp - Lush (2) 

Rare Variants - King - Pharao - Snow King 

Extremely Rare Variants - Nether - Warped - Soul - End 

 

Zombie

Common Variants - Common (4) - Desert (4) - Snowy (4) - Swamp (4)

Rare Variants - Sculk

Extremely Rare Variants - Nether - Warped - Soul - End 

 

Endermen

Common Variants - Overworld (2) - Warped (2) - Nether (2) - End (2)

 

Blaze

Common Variants - Common - Warped - Soul

Extremely Rare Variants - End

 

Spider

Common Variants - Common (3)

 

Cave Spider

Common Variants - Common

 

 

I'm planning on continuing this resource pack later, so if you like what i already made, make sure to check back later as well.