Abkushu PvP PACK.zip
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⚔️ Abkushu PvP Pack — чистый и лёгкий PvP-ресурспак для тех, кто любит ванильный вид Minecraft, но хочет более комфортный PvP-опыт. Вместо полной смены стиля игры, пак улучшает ванильные текстуры: делает детали чище, повышает видимость и добавляет более отполированный вид. Оружие, броню и другие важные для PvP предметы легче различать в бою, при этом всё выглядит как часть оригинальной игры. ✨ Features ⚔️ Clean and polished PvP textures 🛡️ Improved armor appearance (netherite, diamond, gold) 🌙 Reworked dark-themed interface (HUD, inventory, chat) 🎯 Custom crosshair, hotbar, slot outline, and health hearts (including withered/hardcore variants) 🔥 Reduced fire size and smoother fire animation for better combat visibility 💡 Ore highlighting with higher-contrast textures, including deepslate variants 🎃 No pumpkin-head screen darkening 🏆 Compact Totem of Undying pop-up with a custom texture 🔴 Updated redstone components (comparator, repeater, observer, tripwire) for clearer powered states 🪽 New Elytra texture with a separate broken-state look 🖼️ Custom main menu panorama 🎨 Vanilla-friendly design — minimal clutter, no style overhaul 📦 Lightweight and performance-friendly, no FPS impact 🎮 Compatibility Minecraft version: 1.21.11 Works with both Fabric and vanilla Minecraft Compatible with OptiFine and Sodium (resource pack only) Best suited for: Survival, BedWars, SkyWars, Duels, Crystal PvP, and other PvP modes 🧠 Philosophy The goal of this pack is simple: keep Minecraft looking like Minecraft while making PvP cleaner, sharper, and more enjoyable. Every texture is designed to blend naturally with the original game instead of replacing its identity. 📥 Installation Download the .zip file Place it in your resourcepacks folder Enable the pack in Minecraft → Options → Resource Packs 💬 Feedback Found a bug or have a suggestion? Leave a comment on the project page 👇 Теги: PvP, Vanilla-like, Combat, 1.21.11, Fabric, Optifine, Simplistic 🎉 Initial release of Aks0mi Vanilla PvP Pack: dark-themed UI, PvP-focused textures, vanilla look preserved, reworked inventory/HUD/chat, lightweight and optimized. 🚩 Banner Fix (Missing Texture) 🐛 Fixed all 16 banner colors showing as missing texture (black-purple checkerboard) in inventory, recipe book, and crafting table. 🔧 Updated banner rendering to the current format required since Minecraft 1.21.4. 🧹 Removed a redundant nested folder left over from a packaging error. 🛠️ Banners, Spawn Eggs, Skulls, Shulker Boxes & Conduit Fix 🔄 Rebuilt item rendering for items still using the pre-1.21.4 format. 🚩 Banners: fixed all 16 colors with the new rendering system. 🥚 Spawn eggs (65 total): removed legacy tint layers; eggs now use the current 1.21.5+ painted-texture design. 💀 Skulls (skeleton, wither skeleton): fixed missing inventory/hand icon that showed the checkerboard texture. 🌊 Conduit: fixed the same missing-icon issue. 📦 Shulker box: fixed a texture reference typo for the light gray shulker box. 🗑️ Removed a leftover junk nested folder containing unused Botania mod textures. 💡 Ore Highlighting, Pumpkin View, Fire & Totem Update 🔦 Added higher-contrast textures for all main ores and their deepslate variants, plus raw ore blocks and suspicious sand/gravel dig stages. 🎃🙈 Removed the pumpkin-head screen-darkening effect. 🔥 Reduced fire texture height and added a third fire animation frame. 🏆 Made the Totem of Undying pop-up more compact and added a custom totem texture. 🌑 Redesigned the entire in-game UI with a dark theme. 🔥 Fire & Particle Adjustments 🔥 New flame shape and reduced size for regular and soul fire. ☠️ Smaller Totem of Undying activation animation. ✨ Updated fire/smoke particle textures for a lighter visual effect. 🪽 Elytra, Redstone, HUD & Environment Update 🪽 New Elytra texture plus a separate broken-state texture. 📦 Added separate side textures for dispenser and observer; clearer observer powered states. 🖼️ Added a full custom main menu panorama (6 sides + overlay). ✨ Updated enchantment glint for a cleaner glow on armor, entities, and items. 🛡️ Added a new "rib" armor trim pattern. 🌿 Added tilted-state textures/models for Big Dripleaf. ⏳ Added directional arrows to the hopper showing item flow. 🎯 Updated crosshair, hotbar, slot selection outline, and health hearts (including withered/hardcore variants). 🔴 Updated comparator, repeater, observer, and tripwire models for powered/active states. ⚔️ Improved netherite, gold, and diamond armor textures. 🪣 Updated bucket and experience bottle textures for style consistency. ☁️ Removed custom clouds, sun, moon phases, rain, snow, and end sky — reverted to vanilla defaults for performance/compatibility. 🎨 Armor Repaint 🛠️ Repainted netherite tools/armor (axe, boots, breastplate, helmet, hoe, leggings) in a single purple shade. ⚔️ Updated netherite armor texture on the player model. ⚔️ Updated diamond and gold armor texture on the player model.
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