File Details
Solas Shader V3.7
- R
- Jul 1, 2026
- 1.18 MB
- 378.5K
- 26.2+52
File Name
Solas Shader V3.7.zip
Supported Versions
- 26.2
- 26.1.2
- 26.1.1
- 26.1
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- OptiFine
- 1.12.2
- Iris
Features added/changed:
+ Reworked Aurora Borealis. Visually there shouldn't be many differences, however you can now actually fly through it. The default altitude is 50k blocks Y
+ Improved volumetric clouds shaping and lighting
+ Completely reworked the entire PBR system. It now works on entities and held objects and is closer to the LabPBR standart than the previous implementation.
+ Greatly overhauled Overworld weather system. It now features strong crespuscular rays passing through dense clouds and fog, as well as improved color palette and lighting.
Features fixed:
- Fixed incorrect translucency blending with Voxy and Distant Horizons LODs
- Fixed many errors with PBR
- Fixed time being frozen on newest versions
- Fixed Colorwheel compatibility
- Fixed compilation errors when changing stars amount or disabling SSAO
- Fixed exponential fog not getting denser in stormy weather
Features removed:
- Disabled voxelization on Intel ARC graphics + Windows