File Details
Solas Shader V3.2
- R
- Jan 1, 2026
- 1.17 MB
- 1.3M
- 1.21.11+51
File Name
Solas Shader V3.2.zip
Supported Versions
- 26.1-snapshot
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- OptiFine
- Iris
Features added/changed:
+ Added full support for Voxy mod. In the next Solas update I'll probably add screen space shadows to Voxy and DH LODs.
+ Remade and greatly improved volumetric clouds for better, more realistic lighting and shapes. Many things are still subject to change, but I'm mostly happy with them.
+ Completely reworked the Aurora Borealis. It is now much more realistic, dynamic and beautiful. And it's just the beginning so stay tuned!
+ Added generated emission to handheld and dropped items
+ Added shooting stars based on @SpacEagle17's implementation
+ Improved planar clouds lighting and blending
+ Added support for Colorwheel mod
+ Added rotating noise to the accretion disk of the Ender Black hole
+ Added subtle warping to clouds closer to the Ender Black hole to make them look like they're being pulled in
+ Added options to toggle specular highlights and textured fire/lava.
+ Added new materials to integrated PBR
Features fixed:
+ Fixed some options missing their translations
+ Fixed multiple compilation errors
+ Fixed shader not working with Distant Horizons
+ Fixed nether portals turning green
+ Fixed Ender Nebula not changing at all when the player travels large distances
+ Fixed moon phases being mirrorred horizontally

