✏️SketchBound

Sketch-style shader with pencil outlines and shading.

File Details

SketchBound-V2.1.zip

  • R
  • Apr 3, 2026
  • 4.76 MB
  • 518
  • 1.21.11+30

File Name

SketchBound-V2.1.zip

Supported Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • OptiFine
  • Iris

SketchboundBound-V2.1 — Painterly Mode!

This is a major update which mainly adds a Painterly color style! If you would like this to be the default, check out PaintBound! We are skipping to V2.1 to stay consistent with PaintBound versioning.

✨ New Features

  • Painterly Mode — A new Drawing Style that uses a Kuwahara filter to give the world an painted look!
  • Volumetric Godrays — Crepuscular rays radiating from the sun and moon.
  • Purkinje Effect — At night, colours desaturate and shift toward blue-green, simulating how human vision works in low light.
  • Dynamic Handheld Light Sources — Handheld light-emitting blocks (torches, lanterns, etc.) now illuminate surroundings.
  • Color Temperature — New slider in Color Grading to shift white balance toward warm or cool tones.
  • Lut Creator! — Added an included script to make custom luts!

🔧 Improvements

  • Color Palettes now use LUTs by default — Dramatically faster than the old brute-force lookup. The old Custom 1×N mode is still available for testing palettes from sites like lospec.com, and a new Custom LUT option lets you supply your own pre-baked LUT.
  • White Vignette now has three separate controls (Strength, Radius, Softness) grouped in a dedicated sub-screen.
  • Cave Darkness — A new slider to control how dark underground areas are. Also fixes the root cause: previously the shader used the wrong sky-light value, making caves nearly as bright as the surface.
  • Shadow transition fix — Fixed a visual shadow artifact that appeared briefly at sunrise and sunset.
  • Reduced file size — Removed unused luts and palette png's.

⚠️ Known Issues

  • Sky Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.